Re: [PATCH v2 4/6] debugobjects: Don't start fill if there are remaining nodes locally
From: Leizhen (ThunderTown)
Date: Tue Sep 10 2024 - 02:13:51 EST
On 2024/9/9 22:35, Thomas Gleixner wrote:
> On Mon, Sep 09 2024 at 21:51, Leizhen wrote:
>> On 2024/9/9 20:10, Thomas Gleixner wrote:
>>> So something like the uncompiled below should reduce lock contention
>>> significantly with a reasonable safety net.
>>
>> It looks very good. Especially flexible use of 'state' and 'cpus_allocating'.
>> In this way, there is almost no conflict of lock 'pool_lock', and the more
>> cores, the less possible conflict.
>>
>> Hi Thomas Gleixner:
>> Do you plan to post this patch? But this patch will conflict with my patch 5/6.
>> If you're going to merge my patch 5/6, hopefully yours will be applied
>> after mine.
>
> I'm short of cycles, so the best way is when you pick it up and
> integrate it instead of 4/6 and post a v3.
OK
>
>> By the way, Do you have time to review the patches in the link below?
>> https://lkml.org/lkml/2024/9/4/1094
>
> Please use lore.kernel.org links. I've seen it but did not come around
OK
> to it yet because I was staring at this one. I'm single threaded :)
Mostly you big shot are too busy.
>
> Thanks,
>
> tglx
>
>
>
> .
>
--
Regards,
Zhen Lei