Re: [PATCH] drm/msm/a6xx+: Insert a fence wait before SMMU table update

From: Konrad Dybcio
Date: Tue Sep 17 2024 - 19:37:28 EST


On 17.09.2024 5:30 PM, Rob Clark wrote:
> On Tue, Sep 17, 2024 at 6:47 AM Konrad Dybcio <konradybcio@xxxxxxxxxx> wrote:
>>
>> On 13.09.2024 9:51 PM, Rob Clark wrote:
>>> From: Rob Clark <robdclark@xxxxxxxxxxxx>
>>>
>>> The CP_SMMU_TABLE_UPDATE _should_ be waiting for idle, but on some
>>> devices (x1-85, possibly others), it seems to pass that barrier while
>>> there are still things in the event completion FIFO waiting to be
>>> written back to memory.
>>
>> Can we try to force-fault around here on other GPUs and perhaps
>> limit this workaround?
>
> not sure what you mean by "force-fault"...

I suppose 'reproduce' is what I meant

> we could probably limit
> this to certain GPUs, the only reason I didn't is (a) it should be
> harmless when it is not needed,

Do we have any realistic perf hits here?

> and (b) I have no real good way to get
> an exhaustive list of where it is needed. Maybe/hopefully it is only
> x1-85, but idk.
>
> It does bring up an interesting question about preemption, though

Yeah..

Do we know what windows does here?

Konrad