Re: Question about num_possible_cpus() and cpu_possible_mask

From: Mark Rutland
Date: Mon Sep 30 2024 - 05:18:21 EST


On Wed, Sep 25, 2024 at 04:04:33AM +0000, Michael Kelley wrote:
> Question: Is there any intention to guarantee that the cpu_possible_mask is
> "dense", in that all bit positions 0 thru (nr_cpu_ids - 1) are set, with no
> "holes"? If that were true, then num_possible_cpus() would be equal to
> nr_cpu_ids.
>
> x86 always sets up cpu_possible_mask as dense, as does ARM64 with ACPI.
> But it appears there are errors cases on ARM64 with DeviceTree where this
> is not the case. I haven't looked at other architectures.
>
> There's evidence both ways:
> 1) A somewhat recent report[1] on SPARC where cpu_possible_mask
> isn't dense, and there's code assuming that it is dense. This report
> got me thinking about the question.
>
> 2) setup_nr_cpu_ids() in kernel/smp.c is coded to *not* assume it is dense
>
> 3) But there are several places throughout the kernel that do something like
> the following, which assumes they are dense:
>
> array = kcalloc(num_possible_cpus(), sizeof(<some struct>), GFP_KERNEL);
> ....
> index into "array" with smp_processor_id()
>
> On balance, I'm assuming that there's no requirement for cpu_possible_mask
> to be dense, and code like #3 above is technically wrong. It should be
> using nr_cpu_ids instead of num_possible_cpus(), which is also faster.
> We get away with it 99.99% of the time because all (or almost all?)
> architectures populate cpu_possible_mask as dense.
>
> There are 6 places in Hyper-V specific code that do #3. And it works because
> Hyper-V code only runs on x86 and ARM64 where cpu_possible_mask is
> always dense.

Maybe that happens be be true under Hyper-V, but in general
cpu_possible_mask is not always dense on arm64, and we've had the change
core code to handle that in the past, e.g.

bc75e99983df1efd ("rcu: Correctly handle sparse possible cpu")

> But in the interest of correctness and robustness against
> future changes, I'm planning to fix the Hyper-V code.

To me, that sounds like the right thing to do.

Mark.