...
What _does_ work however are the following two approaches:
1) Perform the equality check on the original variables, creating
new versions (with OPTIMIZER_HIDE_VAR) of both variables for the
rest of their use, therefore making sure the pointer dereference
are not derived from versions of the variables which were compared
with another pointer. (as suggested by Boqun)
If that is
a1 = a; OPTIMISER_HIDE_VAR(a1);
b1 = b; OPTIMISER_HIDE_BAR(b1);
if (a != b}
return;
// code using a1 and b1
then can't the compiler first flip it to:
if (a != b)
return;
a1 = a; OPTIMISER_HIDE_VAR(a1);
b1 = b; OPTIMISER_HIDE_VAR(b1);
and then replace the last line with:
b1 = a; OPTIMISER_HIDE_VAR(b1);
which isn't intended at all.
OTOH if you do:
a1 = a; OPTIMISER_HIDE_VAR(a1);
b1 = b; OPTIMISER_HIDE_VAR(b1);
if (a1 != b1)
return;
// code using a and b
(which I think is)
2) Perform the equality check on the versions resulting of hiding
both variables, making sure those versions of the variables are
not dereferenced afterwards. (as suggested by Linus)
then the compiler can't possibly reverse the asm blocks.
David
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