[patch 13/25] debugobjects: Rename and tidy up per CPU pools
From: Thomas Gleixner
Date: Mon Oct 07 2024 - 12:53:07 EST
No point in having a separate data structure. Reuse struct obj_pool and
tidy up the code.
Signed-off-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
---
lib/debugobjects.c | 43 +++++++++++++++++--------------------------
1 file changed, 17 insertions(+), 26 deletions(-)
--- a/lib/debugobjects.c
+++ b/lib/debugobjects.c
@@ -43,21 +43,12 @@ struct debug_bucket {
raw_spinlock_t lock;
};
-/*
- * Debug object percpu free list
- * Access is protected by disabling irq
- */
-struct debug_percpu_free {
- struct hlist_head free_objs;
- int obj_free;
-};
-
struct obj_pool {
struct hlist_head objects;
unsigned int cnt;
} ____cacheline_aligned;
-static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
+static DEFINE_PER_CPU(struct obj_pool, pool_pcpu);
static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
@@ -271,13 +262,13 @@ static struct debug_obj *__alloc_object(
static struct debug_obj *
alloc_object(void *addr, struct debug_bucket *b, const struct debug_obj_descr *descr)
{
- struct debug_percpu_free *percpu_pool = this_cpu_ptr(&percpu_obj_pool);
+ struct obj_pool *percpu_pool = this_cpu_ptr(&pool_pcpu);
struct debug_obj *obj;
if (likely(obj_cache)) {
- obj = __alloc_object(&percpu_pool->free_objs);
+ obj = __alloc_object(&percpu_pool->objects);
if (obj) {
- percpu_pool->obj_free--;
+ percpu_pool->cnt--;
goto init_obj;
}
} else {
@@ -304,8 +295,8 @@ alloc_object(void *addr, struct debug_bu
obj2 = __alloc_object(&pool_global.objects);
if (!obj2)
break;
- hlist_add_head(&obj2->node, &percpu_pool->free_objs);
- percpu_pool->obj_free++;
+ hlist_add_head(&obj2->node, &percpu_pool->objects);
+ percpu_pool->cnt++;
obj_pool_used++;
WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
}
@@ -384,7 +375,7 @@ static void free_obj_work(struct work_st
static void __free_object(struct debug_obj *obj)
{
struct debug_obj *objs[ODEBUG_BATCH_SIZE];
- struct debug_percpu_free *percpu_pool;
+ struct obj_pool *percpu_pool;
int lookahead_count = 0;
bool work;
@@ -398,10 +389,10 @@ static void __free_object(struct debug_o
/*
* Try to free it into the percpu pool first.
*/
- percpu_pool = this_cpu_ptr(&percpu_obj_pool);
- if (percpu_pool->obj_free < ODEBUG_POOL_PERCPU_SIZE) {
- hlist_add_head(&obj->node, &percpu_pool->free_objs);
- percpu_pool->obj_free++;
+ percpu_pool = this_cpu_ptr(&pool_pcpu);
+ if (percpu_pool->cnt < ODEBUG_POOL_PERCPU_SIZE) {
+ hlist_add_head(&obj->node, &percpu_pool->objects);
+ percpu_pool->cnt++;
return;
}
@@ -410,10 +401,10 @@ static void __free_object(struct debug_o
* of objects from the percpu pool and free them as well.
*/
for (; lookahead_count < ODEBUG_BATCH_SIZE; lookahead_count++) {
- objs[lookahead_count] = __alloc_object(&percpu_pool->free_objs);
+ objs[lookahead_count] = __alloc_object(&percpu_pool->objects);
if (!objs[lookahead_count])
break;
- percpu_pool->obj_free--;
+ percpu_pool->cnt--;
}
raw_spin_lock(&pool_lock);
@@ -494,10 +485,10 @@ static void put_objects(struct hlist_hea
static int object_cpu_offline(unsigned int cpu)
{
/* Remote access is safe as the CPU is dead already */
- struct debug_percpu_free *pcp = per_cpu_ptr(&percpu_obj_pool, cpu);
+ struct obj_pool *pcp = per_cpu_ptr(&pool_pcpu, cpu);
- put_objects(&pcp->free_objs);
- pcp->obj_free = 0;
+ put_objects(&pcp->objects);
+ pcp->cnt = 0;
return 0;
}
#endif
@@ -1076,7 +1067,7 @@ static int debug_stats_show(struct seq_f
int cpu, obj_percpu_free = 0;
for_each_possible_cpu(cpu)
- obj_percpu_free += per_cpu(percpu_obj_pool.obj_free, cpu);
+ obj_percpu_free += per_cpu(pool_pcpu.cnt, cpu);
seq_printf(m, "max_chain :%d\n", debug_objects_maxchain);
seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);