Re: [patch 11/25] debugobjects: Move pools into a datastructure

From: Leizhen (ThunderTown)
Date: Wed Oct 09 2024 - 23:47:25 EST




On 2024/10/8 0:50, Thomas Gleixner wrote:
> The contention on the global pool lock can be reduced by strict batch
> processing where batches of objects are moved from one list head to another
> instead of moving them object by object. This also reduces the cache
> footprint because it avoids the list walk and dirties at maximum three
> cache lines instead of potentially up to eighteen.
>
> To prepare for that, move the hlist head and related counters into a
> struct.
>
> No functional change.

Reviewed-by: Zhen Lei <thunder.leizhen@xxxxxxxxxx>

>
> Signed-off-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
> ---
> lib/debugobjects.c | 140 +++++++++++++++++++++++++++++------------------------
> 1 file changed, 78 insertions(+), 62 deletions(-)
>
> --- a/lib/debugobjects.c
> +++ b/lib/debugobjects.c
> @@ -52,6 +52,11 @@ struct debug_percpu_free {
> int obj_free;
> };
>
> +struct obj_pool {
> + struct hlist_head objects;
> + unsigned int cnt;
> +} ____cacheline_aligned;
> +
> static DEFINE_PER_CPU(struct debug_percpu_free, percpu_obj_pool);
>
> static struct debug_bucket obj_hash[ODEBUG_HASH_SIZE];
> @@ -60,8 +65,8 @@ static struct debug_obj obj_static_pool
>
> static DEFINE_RAW_SPINLOCK(pool_lock);
>
> -static HLIST_HEAD(obj_pool);
> -static HLIST_HEAD(obj_to_free);
> +static struct obj_pool pool_global;
> +static struct obj_pool pool_to_free;
>
> /*
> * Because of the presence of percpu free pools, obj_pool_free will
> @@ -71,12 +76,9 @@ static HLIST_HEAD(obj_to_free);
> * can be off.
> */
> static int __data_racy obj_pool_min_free = ODEBUG_POOL_SIZE;
> -static int __data_racy obj_pool_free = ODEBUG_POOL_SIZE;
> static int obj_pool_used;
> static int __data_racy obj_pool_max_used;
> static bool obj_freeing;
> -/* The number of objs on the global free list */
> -static int obj_nr_tofree;
>
> static int __data_racy debug_objects_maxchain __read_mostly;
> static int __data_racy __maybe_unused debug_objects_maxchecked __read_mostly;
> @@ -124,6 +126,21 @@ static const char *obj_states[ODEBUG_STA
> [ODEBUG_STATE_NOTAVAILABLE] = "not available",
> };
>
> +static __always_inline unsigned int pool_count(struct obj_pool *pool)
> +{
> + return READ_ONCE(pool->cnt);
> +}
> +
> +static inline bool pool_global_should_refill(void)
> +{
> + return READ_ONCE(pool_global.cnt) < debug_objects_pool_min_level;
> +}
> +
> +static inline bool pool_global_must_refill(void)
> +{
> + return READ_ONCE(pool_global.cnt) < (debug_objects_pool_min_level / 2);
> +}
> +
> static void free_object_list(struct hlist_head *head)
> {
> struct hlist_node *tmp;
> @@ -146,11 +163,8 @@ static void fill_pool_from_freelist(void
> /*
> * Reuse objs from the global obj_to_free list; they will be
> * reinitialized when allocating.
> - *
> - * obj_nr_tofree is checked locklessly; the READ_ONCE() pairs with
> - * the WRITE_ONCE() in pool_lock critical sections.
> */
> - if (!READ_ONCE(obj_nr_tofree))
> + if (!pool_count(&pool_to_free))
> return;
>
> /*
> @@ -171,12 +185,12 @@ static void fill_pool_from_freelist(void
> * Recheck with the lock held as the worker thread might have
> * won the race and freed the global free list already.
> */
> - while (obj_nr_tofree && (obj_pool_free < debug_objects_pool_min_level)) {
> - obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
> + while (pool_to_free.cnt && (pool_global.cnt < debug_objects_pool_min_level)) {
> + obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
> hlist_del(&obj->node);
> - WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
> - hlist_add_head(&obj->node, &obj_pool);
> - WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
> + WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
> + hlist_add_head(&obj->node, &pool_global.objects);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
> }
> clear_bit(0, &state);
> }
> @@ -190,12 +204,11 @@ static void fill_pool(void)
> * - One other CPU is already allocating
> * - the global pool has not reached the critical level yet
> */
> - if (READ_ONCE(obj_pool_free) > (debug_objects_pool_min_level / 2) &&
> - atomic_read(&cpus_allocating))
> + if (!pool_global_must_refill() && atomic_read(&cpus_allocating))
> return;
>
> atomic_inc(&cpus_allocating);
> - while (READ_ONCE(obj_pool_free) < debug_objects_pool_min_level) {
> + while (pool_global_should_refill()) {
> struct debug_obj *new, *last = NULL;
> HLIST_HEAD(head);
> int cnt;
> @@ -212,9 +225,9 @@ static void fill_pool(void)
> break;
>
> guard(raw_spinlock_irqsave)(&pool_lock);
> - hlist_splice_init(&head, &last->node, &obj_pool);
> + hlist_splice_init(&head, &last->node, &pool_global.objects);
> debug_objects_allocated += cnt;
> - WRITE_ONCE(obj_pool_free, obj_pool_free + cnt);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt + cnt);
> }
> atomic_dec(&cpus_allocating);
> }
> @@ -268,10 +281,10 @@ alloc_object(void *addr, struct debug_bu
> }
>
> raw_spin_lock(&pool_lock);
> - obj = __alloc_object(&obj_pool);
> + obj = __alloc_object(&pool_global.objects);
> if (obj) {
> obj_pool_used++;
> - WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
>
> /*
> * Looking ahead, allocate one batch of debug objects and
> @@ -283,22 +296,21 @@ alloc_object(void *addr, struct debug_bu
> for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
> struct debug_obj *obj2;
>
> - obj2 = __alloc_object(&obj_pool);
> + obj2 = __alloc_object(&pool_global.objects);
> if (!obj2)
> break;
> - hlist_add_head(&obj2->node,
> - &percpu_pool->free_objs);
> + hlist_add_head(&obj2->node, &percpu_pool->free_objs);
> percpu_pool->obj_free++;
> obj_pool_used++;
> - WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
> }
> }
>
> if (obj_pool_used > obj_pool_max_used)
> obj_pool_max_used = obj_pool_used;
>
> - if (obj_pool_free < obj_pool_min_free)
> - obj_pool_min_free = obj_pool_free;
> + if (pool_global.cnt < obj_pool_min_free)
> + obj_pool_min_free = pool_global.cnt;
> }
> raw_spin_unlock(&pool_lock);
>
> @@ -329,7 +341,7 @@ static void free_obj_work(struct work_st
> if (!raw_spin_trylock_irqsave(&pool_lock, flags))
> return;
>
> - if (obj_pool_free >= debug_objects_pool_size)
> + if (pool_global.cnt >= debug_objects_pool_size)
> goto free_objs;
>
> /*
> @@ -339,12 +351,12 @@ static void free_obj_work(struct work_st
> * may be gearing up to use more and more objects, don't free any
> * of them until the next round.
> */
> - while (obj_nr_tofree && obj_pool_free < debug_objects_pool_size) {
> - obj = hlist_entry(obj_to_free.first, typeof(*obj), node);
> + while (pool_to_free.cnt && pool_global.cnt < debug_objects_pool_size) {
> + obj = hlist_entry(pool_to_free.objects.first, typeof(*obj), node);
> hlist_del(&obj->node);
> - hlist_add_head(&obj->node, &obj_pool);
> - WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
> - WRITE_ONCE(obj_nr_tofree, obj_nr_tofree - 1);
> + hlist_add_head(&obj->node, &pool_global.objects);
> + WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt - 1);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
> }
> raw_spin_unlock_irqrestore(&pool_lock, flags);
> return;
> @@ -355,9 +367,9 @@ static void free_obj_work(struct work_st
> * list. Move remaining free objs to a temporary list to free the
> * memory outside the pool_lock held region.
> */
> - if (obj_nr_tofree) {
> - hlist_move_list(&obj_to_free, &tofree);
> - WRITE_ONCE(obj_nr_tofree, 0);
> + if (pool_to_free.cnt) {
> + hlist_move_list(&pool_to_free.objects, &tofree);
> + WRITE_ONCE(pool_to_free.cnt, 0);
> }
> raw_spin_unlock_irqrestore(&pool_lock, flags);
>
> @@ -400,45 +412,45 @@ static void __free_object(struct debug_o
>
> free_to_obj_pool:
> raw_spin_lock(&pool_lock);
> - work = (obj_pool_free > debug_objects_pool_size) && obj_cache &&
> - (obj_nr_tofree < ODEBUG_FREE_WORK_MAX);
> + work = (pool_global.cnt > debug_objects_pool_size) && obj_cache &&
> + (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX);
> obj_pool_used--;
>
> if (work) {
> - WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
> - hlist_add_head(&obj->node, &obj_to_free);
> + WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
> + hlist_add_head(&obj->node, &pool_to_free.objects);
> if (lookahead_count) {
> - WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + lookahead_count);
> + WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + lookahead_count);
> obj_pool_used -= lookahead_count;
> while (lookahead_count) {
> hlist_add_head(&objs[--lookahead_count]->node,
> - &obj_to_free);
> + &pool_to_free.objects);
> }
> }
>
> - if ((obj_pool_free > debug_objects_pool_size) &&
> - (obj_nr_tofree < ODEBUG_FREE_WORK_MAX)) {
> + if ((pool_global.cnt > debug_objects_pool_size) &&
> + (pool_to_free.cnt < ODEBUG_FREE_WORK_MAX)) {
> int i;
>
> /*
> * Free one more batch of objects from obj_pool.
> */
> for (i = 0; i < ODEBUG_BATCH_SIZE; i++) {
> - obj = __alloc_object(&obj_pool);
> - hlist_add_head(&obj->node, &obj_to_free);
> - WRITE_ONCE(obj_pool_free, obj_pool_free - 1);
> - WRITE_ONCE(obj_nr_tofree, obj_nr_tofree + 1);
> + obj = __alloc_object(&pool_global.objects);
> + hlist_add_head(&obj->node, &pool_to_free.objects);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt - 1);
> + WRITE_ONCE(pool_to_free.cnt, pool_to_free.cnt + 1);
> }
> }
> } else {
> - WRITE_ONCE(obj_pool_free, obj_pool_free + 1);
> - hlist_add_head(&obj->node, &obj_pool);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt + 1);
> + hlist_add_head(&obj->node, &pool_global.objects);
> if (lookahead_count) {
> - WRITE_ONCE(obj_pool_free, obj_pool_free + lookahead_count);
> + WRITE_ONCE(pool_global.cnt, pool_global.cnt + lookahead_count);
> obj_pool_used -= lookahead_count;
> while (lookahead_count) {
> hlist_add_head(&objs[--lookahead_count]->node,
> - &obj_pool);
> + &pool_global.objects);
> }
> }
> }
> @@ -453,7 +465,7 @@ static void __free_object(struct debug_o
> static void free_object(struct debug_obj *obj)
> {
> __free_object(obj);
> - if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
> + if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
> WRITE_ONCE(obj_freeing, true);
> schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
> }
> @@ -622,13 +634,13 @@ static void debug_objects_fill_pool(void
> if (unlikely(!obj_cache))
> return;
>
> - if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
> + if (likely(!pool_global_should_refill()))
> return;
>
> /* Try reusing objects from obj_to_free_list */
> fill_pool_from_freelist();
>
> - if (likely(READ_ONCE(obj_pool_free) >= debug_objects_pool_min_level))
> + if (likely(!pool_global_should_refill()))
> return;
>
> /*
> @@ -1040,7 +1052,7 @@ static void __debug_check_no_obj_freed(c
> debug_objects_maxchecked = objs_checked;
>
> /* Schedule work to actually kmem_cache_free() objects */
> - if (!READ_ONCE(obj_freeing) && READ_ONCE(obj_nr_tofree)) {
> + if (!READ_ONCE(obj_freeing) && pool_count(&pool_to_free)) {
> WRITE_ONCE(obj_freeing, true);
> schedule_delayed_work(&debug_obj_work, ODEBUG_FREE_WORK_DELAY);
> }
> @@ -1066,12 +1078,12 @@ static int debug_stats_show(struct seq_f
> seq_printf(m, "max_checked :%d\n", debug_objects_maxchecked);
> seq_printf(m, "warnings :%d\n", debug_objects_warnings);
> seq_printf(m, "fixups :%d\n", debug_objects_fixups);
> - seq_printf(m, "pool_free :%d\n", READ_ONCE(obj_pool_free) + obj_percpu_free);
> + seq_printf(m, "pool_free :%d\n", pool_count(&pool_global) + obj_percpu_free);
> seq_printf(m, "pool_pcp_free :%d\n", obj_percpu_free);
> seq_printf(m, "pool_min_free :%d\n", obj_pool_min_free);
> seq_printf(m, "pool_used :%d\n", obj_pool_used - obj_percpu_free);
> seq_printf(m, "pool_max_used :%d\n", obj_pool_max_used);
> - seq_printf(m, "on_free_list :%d\n", READ_ONCE(obj_nr_tofree));
> + seq_printf(m, "on_free_list :%d\n", pool_count(&pool_to_free));
> seq_printf(m, "objs_allocated:%d\n", debug_objects_allocated);
> seq_printf(m, "objs_freed :%d\n", debug_objects_freed);
> return 0;
> @@ -1330,7 +1342,9 @@ void __init debug_objects_early_init(voi
> raw_spin_lock_init(&obj_hash[i].lock);
>
> for (i = 0; i < ODEBUG_POOL_SIZE; i++)
> - hlist_add_head(&obj_static_pool[i].node, &obj_pool);
> + hlist_add_head(&obj_static_pool[i].node, &pool_global.objects);
> +
> + pool_global.cnt = ODEBUG_POOL_SIZE;
> }
>
> /*
> @@ -1354,21 +1368,23 @@ static bool __init debug_objects_replace
> hlist_add_head(&obj->node, &objects);
> }
>
> - debug_objects_allocated += i;
> + debug_objects_allocated = ODEBUG_POOL_SIZE;
> + pool_global.cnt = ODEBUG_POOL_SIZE;
>
> /*
> * Replace the statically allocated objects list with the allocated
> * objects list.
> */
> - hlist_move_list(&objects, &obj_pool);
> + hlist_move_list(&objects, &pool_global.objects);
>
> /* Replace the active object references */
> for (i = 0; i < ODEBUG_HASH_SIZE; i++, db++) {
> hlist_move_list(&db->list, &objects);
>
> hlist_for_each_entry(obj, &objects, node) {
> - new = hlist_entry(obj_pool.first, typeof(*obj), node);
> + new = hlist_entry(pool_global.objects.first, typeof(*obj), node);
> hlist_del(&new->node);
> + pool_global.cnt--;
> /* copy object data */
> *new = *obj;
> hlist_add_head(&new->node, &db->list);
>
> .
>

--
Regards,
Zhen Lei