Re: [PATCH] drm/msm/dpu: Don't always set merge_3d pending flush

From: Jessica Zhang
Date: Mon Oct 14 2024 - 16:30:25 EST




On 10/10/2024 8:20 AM, Dmitry Baryshkov wrote:
On Wed, Oct 09, 2024 at 08:41:13PM GMT, Jessica Zhang wrote:
Don't set the merge_3d pending flush bits if the mode_3d is
BLEND_3D_NONE.

Always flushing merge_3d can cause timeout issues when there are
multiple commits with concurrent writeback enabled.

This is because the video phys enc waits for the hw_ctl flush register
to be completely cleared [1] in its wait_for_commit_done(), but the WB
encoder always sets the merge_3d pending flush during each commit
regardless of if the merge_3d is actually active.

This means that the hw_ctl flush register will never be 0 when there are
multiple CWB commits and the video phys enc will hit vblank timeout
errors after the first CWB commit.

From this description, wouldn't it be more correct to always set
intf_cfg.merge_3d in WB code (even if mode_3d is NONE)?

Hi Dmitry,

This discussion should be addressed in [1].

Thanks,

Jessica Zhang

[1] https://patchwork.freedesktop.org/series/139824/


[1] commit fe9df3f50c39 ("drm/msm/dpu: add real wait_for_commit_done()")

Fixes: 3e79527a33a8 ("drm/msm/dpu: enable merge_3d support on sm8150/sm8250")
Fixes: d7d0e73f7de3 ("drm/msm/dpu: introduce the dpu_encoder_phys_* for writeback")
Signed-off-by: Jessica Zhang <quic_jesszhan@xxxxxxxxxxx>
---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_vid.c | 5 ++++-
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c | 5 ++++-
2 files changed, 8 insertions(+), 2 deletions(-)


--
With best wishes
Dmitry