[tip: timers/core] timers: Update function descriptions of sleep/delay related functions
From: tip-bot2 for Anna-Maria Behnsen
Date: Tue Oct 15 2024 - 18:43:10 EST
The following commit has been merged into the timers/core branch of tip:
Commit-ID: f36eb171410839325fff9cd9b7b7400f7e606962
Gitweb: https://git.kernel.org/tip/f36eb171410839325fff9cd9b7b7400f7e606962
Author: Anna-Maria Behnsen <anna-maria@xxxxxxxxxxxxx>
AuthorDate: Mon, 14 Oct 2024 10:22:22 +02:00
Committer: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
CommitterDate: Wed, 16 Oct 2024 00:36:47 +02:00
timers: Update function descriptions of sleep/delay related functions
A lot of commonly used functions for inserting a sleep or delay lack a
proper function description. Add function descriptions to all of them to
have important information in a central place close to the code.
No functional change.
Signed-off-by: Anna-Maria Behnsen <anna-maria@xxxxxxxxxxxxx>
Signed-off-by: Thomas Gleixner <tglx@xxxxxxxxxxxxx>
Reviewed-by: Frederic Weisbecker <frederic@xxxxxxxxxx>
Link: https://lore.kernel.org/all/20241014-devel-anna-maria-b4-timers-flseep-v3-5-dc8b907cb62f@xxxxxxxxxxxxx
---
include/asm-generic/delay.h | 41 +++++++++++++++++++++++++---
include/linux/delay.h | 48 ++++++++++++++++++++++++---------
kernel/time/sleep_timeout.c | 53 +++++++++++++++++++++++++++++++-----
3 files changed, 120 insertions(+), 22 deletions(-)
diff --git a/include/asm-generic/delay.h b/include/asm-generic/delay.h
index e448ac6..a8cee41 100644
--- a/include/asm-generic/delay.h
+++ b/include/asm-generic/delay.h
@@ -12,11 +12,39 @@ extern void __const_udelay(unsigned long xloops);
extern void __delay(unsigned long loops);
/*
- * The weird n/20000 thing suppresses a "comparison is always false due to
- * limited range of data type" warning with non-const 8-bit arguments.
+ * Implementation details:
+ *
+ * * The weird n/20000 thing suppresses a "comparison is always false due to
+ * limited range of data type" warning with non-const 8-bit arguments.
+ * * 0x10c7 is 2**32 / 1000000 (rounded up) -> udelay
+ * * 0x5 is 2**32 / 1000000000 (rounded up) -> ndelay
*/
-/* 0x10c7 is 2**32 / 1000000 (rounded up) */
+/**
+ * udelay - Inserting a delay based on microseconds with busy waiting
+ * @usec: requested delay in microseconds
+ *
+ * When delaying in an atomic context ndelay(), udelay() and mdelay() are the
+ * only valid variants of delaying/sleeping to go with.
+ *
+ * When inserting delays in non atomic context which are shorter than the time
+ * which is required to queue e.g. an hrtimer and to enter then the scheduler,
+ * it is also valuable to use udelay(). But it is not simple to specify a
+ * generic threshold for this which will fit for all systems. An approximation
+ * is a threshold for all delays up to 10 microseconds.
+ *
+ * When having a delay which is larger than the architecture specific
+ * %MAX_UDELAY_MS value, please make sure mdelay() is used. Otherwise a overflow
+ * risk is given.
+ *
+ * Please note that ndelay(), udelay() and mdelay() may return early for several
+ * reasons (https://lists.openwall.net/linux-kernel/2011/01/09/56):
+ *
+ * #. computed loops_per_jiffy too low (due to the time taken to execute the
+ * timer interrupt.)
+ * #. cache behaviour affecting the time it takes to execute the loop function.
+ * #. CPU clock rate changes.
+ */
#define udelay(n) \
({ \
if (__builtin_constant_p(n)) { \
@@ -29,7 +57,12 @@ extern void __delay(unsigned long loops);
} \
})
-/* 0x5 is 2**32 / 1000000000 (rounded up) */
+/**
+ * ndelay - Inserting a delay based on nanoseconds with busy waiting
+ * @nsec: requested delay in nanoseconds
+ *
+ * See udelay() for basic information about ndelay() and it's variants.
+ */
#define ndelay(n) \
({ \
if (__builtin_constant_p(n)) { \
diff --git a/include/linux/delay.h b/include/linux/delay.h
index 2bc586a..2de509e 100644
--- a/include/linux/delay.h
+++ b/include/linux/delay.h
@@ -6,17 +6,7 @@
* Copyright (C) 1993 Linus Torvalds
*
* Delay routines, using a pre-computed "loops_per_jiffy" value.
- *
- * Please note that ndelay(), udelay() and mdelay() may return early for
- * several reasons:
- * 1. computed loops_per_jiffy too low (due to the time taken to
- * execute the timer interrupt.)
- * 2. cache behaviour affecting the time it takes to execute the
- * loop function.
- * 3. CPU clock rate changes.
- *
- * Please see this thread:
- * https://lists.openwall.net/linux-kernel/2011/01/09/56
+ * Sleep routines using timer list timers or hrtimers.
*/
#include <linux/math.h>
@@ -35,12 +25,21 @@ extern unsigned long loops_per_jiffy;
* The 2nd mdelay() definition ensures GCC will optimize away the
* while loop for the common cases where n <= MAX_UDELAY_MS -- Paul G.
*/
-
#ifndef MAX_UDELAY_MS
#define MAX_UDELAY_MS 5
#endif
#ifndef mdelay
+/**
+ * mdelay - Inserting a delay based on milliseconds with busy waiting
+ * @n: requested delay in milliseconds
+ *
+ * See udelay() for basic information about mdelay() and it's variants.
+ *
+ * Please double check, whether mdelay() is the right way to go or whether a
+ * refactoring of the code is the better variant to be able to use msleep()
+ * instead.
+ */
#define mdelay(n) (\
(__builtin_constant_p(n) && (n)<=MAX_UDELAY_MS) ? udelay((n)*1000) : \
({unsigned long __ms=(n); while (__ms--) udelay(1000);}))
@@ -63,16 +62,41 @@ unsigned long msleep_interruptible(unsigned int msecs);
void usleep_range_state(unsigned long min, unsigned long max,
unsigned int state);
+/**
+ * usleep_range - Sleep for an approximate time
+ * @min: Minimum time in microseconds to sleep
+ * @max: Maximum time in microseconds to sleep
+ *
+ * For basic information please refere to usleep_range_state().
+ *
+ * The task will be in the state TASK_UNINTERRUPTIBLE during the sleep.
+ */
static inline void usleep_range(unsigned long min, unsigned long max)
{
usleep_range_state(min, max, TASK_UNINTERRUPTIBLE);
}
+/**
+ * usleep_range_idle - Sleep for an approximate time with idle time accounting
+ * @min: Minimum time in microseconds to sleep
+ * @max: Maximum time in microseconds to sleep
+ *
+ * For basic information please refere to usleep_range_state().
+ *
+ * The sleeping task has the state TASK_IDLE during the sleep to prevent
+ * contribution to the load avarage.
+ */
static inline void usleep_range_idle(unsigned long min, unsigned long max)
{
usleep_range_state(min, max, TASK_IDLE);
}
+/**
+ * ssleep - wrapper for seconds around msleep
+ * @seconds: Requested sleep duration in seconds
+ *
+ * Please refere to msleep() for detailed information.
+ */
static inline void ssleep(unsigned int seconds)
{
msleep(seconds * 1000);
diff --git a/kernel/time/sleep_timeout.c b/kernel/time/sleep_timeout.c
index 560d17c..f3f246e 100644
--- a/kernel/time/sleep_timeout.c
+++ b/kernel/time/sleep_timeout.c
@@ -281,7 +281,34 @@ EXPORT_SYMBOL_GPL(schedule_hrtimeout);
/**
* msleep - sleep safely even with waitqueue interruptions
- * @msecs: Time in milliseconds to sleep for
+ * @msecs: Requested sleep duration in milliseconds
+ *
+ * msleep() uses jiffy based timeouts for the sleep duration. Because of the
+ * design of the timer wheel, the maximum additional percentage delay (slack) is
+ * 12.5%. This is only valid for timers which will end up in level 1 or a higher
+ * level of the timer wheel. For explanation of those 12.5% please check the
+ * detailed description about the basics of the timer wheel.
+ *
+ * The slack of timers which will end up in level 0 depends on sleep duration
+ * (msecs) and HZ configuration and can be calculated in the following way (with
+ * the timer wheel design restriction that the slack is not less than 12.5%):
+ *
+ * ``slack = MSECS_PER_TICK / msecs``
+ *
+ * When the allowed slack of the callsite is known, the calculation could be
+ * turned around to find the minimal allowed sleep duration to meet the
+ * constraints. For example:
+ *
+ * * ``HZ=1000`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 1 / (1/4) = 4``:
+ * all sleep durations greater or equal 4ms will meet the constraints.
+ * * ``HZ=1000`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 1 / (1/8) = 8``:
+ * all sleep durations greater or equal 8ms will meet the constraints.
+ * * ``HZ=250`` with ``slack=25%``: ``MSECS_PER_TICK / slack = 4 / (1/4) = 16``:
+ * all sleep durations greater or equal 16ms will meet the constraints.
+ * * ``HZ=250`` with ``slack=12.5%``: ``MSECS_PER_TICK / slack = 4 / (1/8) = 32``:
+ * all sleep durations greater or equal 32ms will meet the constraints.
+ *
+ * See also the signal aware variant msleep_interruptible().
*/
void msleep(unsigned int msecs)
{
@@ -294,7 +321,15 @@ EXPORT_SYMBOL(msleep);
/**
* msleep_interruptible - sleep waiting for signals
- * @msecs: Time in milliseconds to sleep for
+ * @msecs: Requested sleep duration in milliseconds
+ *
+ * See msleep() for some basic information.
+ *
+ * The difference between msleep() and msleep_interruptible() is that the sleep
+ * could be interrupted by a signal delivery and then returns early.
+ *
+ * Returns: The remaining time of the sleep duration transformed to msecs (see
+ * schedule_timeout() for details).
*/
unsigned long msleep_interruptible(unsigned int msecs)
{
@@ -312,11 +347,17 @@ EXPORT_SYMBOL(msleep_interruptible);
* @max: Maximum time in usecs to sleep
* @state: State of the current task that will be while sleeping
*
+ * usleep_range_state() sleeps at least for the minimum specified time but not
+ * longer than the maximum specified amount of time. The range might reduce
+ * power usage by allowing hrtimers to coalesce an already scheduled interrupt
+ * with this hrtimer. In the worst case, an interrupt is scheduled for the upper
+ * bound.
+ *
+ * The sleeping task is set to the specified state before starting the sleep.
+ *
* In non-atomic context where the exact wakeup time is flexible, use
- * usleep_range_state() instead of udelay(). The sleep improves responsiveness
- * by avoiding the CPU-hogging busy-wait of udelay(), and the range reduces
- * power usage by allowing hrtimers to take advantage of an already-
- * scheduled interrupt instead of scheduling a new one just for this sleep.
+ * usleep_range() or its variants instead of udelay(). The sleep improves
+ * responsiveness by avoiding the CPU-hogging busy-wait of udelay().
*/
void __sched usleep_range_state(unsigned long min, unsigned long max, unsigned int state)
{