From: Christian Gmeiner <cgmeiner@xxxxxxxxxx>
This patch adds a new ioctl, DRM_IOCTL_V3D_PERFMON_SET_GLOBAL, which
allows the configuration of a global performance monitor (perfmon).
The global perfmon is used for all jobs, ensuring consistent performance
tracking across submissions.
Signed-off-by: Christian Gmeiner <cgmeiner@xxxxxxxxxx>
---
drivers/gpu/drm/v3d/v3d_drv.c | 3 ++
drivers/gpu/drm/v3d/v3d_drv.h | 10 ++++
drivers/gpu/drm/v3d/v3d_perfmon.c | 49 +++++++++++++++++++
.../gpu/drm/v3d/v3d_performance_counters.h | 6 +++
drivers/gpu/drm/v3d/v3d_sched.c | 10 +++-
include/uapi/drm/v3d_drm.h | 15 ++++++
6 files changed, 91 insertions(+), 2 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index d7ff1f5fa481..f1753ee2af25 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -214,6 +214,7 @@ static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CPU, v3d_submit_cpu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_COUNTER, v3d_perfmon_get_counter_ioctl, DRM_RENDER_ALLOW),
+ DRM_IOCTL_DEF_DRV(V3D_PERFMON_SET_GLOBAL, v3d_perfmon_set_global_ioctl, DRM_RENDER_ALLOW),
};
static const struct drm_driver v3d_drm_driver = {
@@ -350,6 +351,8 @@ static int v3d_platform_drm_probe(struct platform_device *pdev)
if (ret)
goto drm_unregister;
+ atomic_set(&v3d->num_perfmon, 0);
+
return 0;
drm_unregister:
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index cf4b23369dc4..9491d730d99f 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -61,6 +61,8 @@ struct v3d_queue_state {
struct v3d_stats stats;
};
+struct v3d_dev;
+
/* Performance monitor object. The perform lifetime is controlled by userspace
* using perfmon related ioctls. A perfmon can be attached to a submit_cl
* request, and when this is the case, HW perf counters will be activated just
@@ -68,6 +70,9 @@ struct v3d_queue_state {
* done. This way, only events related to a specific job will be counted.
*/
struct v3d_perfmon {
+ /* Pointer back to v3d instance this perfmon belongs. */
+ struct v3d_dev *v3d;
+
/* Tracks the number of users of the perfmon, when this counter reaches
* zero the perfmon is destroyed.
*/
@@ -179,6 +184,9 @@ struct v3d_dev {
u32 num_allocated;
u32 pages_allocated;
} bo_stats;
+
+ /* Keep track of current number of allocated perfmons. */
+ atomic_t num_perfmon;
};
static inline struct v3d_dev *
@@ -584,6 +592,8 @@ int v3d_perfmon_get_values_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
int v3d_perfmon_get_counter_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv);
+int v3d_perfmon_set_global_ioctl(struct drm_device *dev, void *data,
+ struct drm_file *file_priv);
/* v3d_sysfs.c */
int v3d_sysfs_init(struct device *dev);
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
index 87fc5bb0a61e..960d392d75a3 100644
--- a/include/uapi/drm/v3d_drm.h
+++ b/include/uapi/drm/v3d_drm.h
@@ -43,6 +43,7 @@ extern "C" {
#define DRM_V3D_PERFMON_GET_VALUES 0x0a
#define DRM_V3D_SUBMIT_CPU 0x0b
#define DRM_V3D_PERFMON_GET_COUNTER 0x0c
+#define DRM_V3D_PERFMON_SET_GLOBAL 0x0d
#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
@@ -61,6 +62,8 @@ extern "C" {
#define DRM_IOCTL_V3D_SUBMIT_CPU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CPU, struct drm_v3d_submit_cpu)
#define DRM_IOCTL_V3D_PERFMON_GET_COUNTER DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_PERFMON_GET_COUNTER, \
struct drm_v3d_perfmon_get_counter)
+#define DRM_IOCTL_V3D_PERFMON_SET_GLOBAL DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_PERFMON_SET_GLOBAL, \
+ struct drm_v3d_perfmon_set_global)
#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01
#define DRM_V3D_SUBMIT_EXTENSION 0x02
@@ -765,6 +768,18 @@ struct drm_v3d_perfmon_get_counter {
__u8 reserved[7];
};
+/**
+ * struct drm_v3d_perfmon_set_global - ioctl to define a
+ * global performance counter that is used if a job has
+ * not assigned one on its own.
+ */
+
+#define DRM_V3D_PERFMON_CLEAR_GLOBAL 0x0001
+struct drm_v3d_perfmon_set_global {
+ __u32 flags;
+ __u32 id;
+};
+
#if defined(__cplusplus)
}
#endif