Re: [POC 1/6] irq & spin_lock: Add counted interrupt disabling/enabling

From: Lyude Paul
Date: Thu Oct 24 2024 - 15:21:07 EST


On Thu, 2024-10-24 at 12:05 +0200, Peter Zijlstra wrote:
> On Wed, Oct 23, 2024 at 10:38:38PM +0200, Thomas Gleixner wrote:
> > On Wed, Oct 23 2024 at 21:51, Peter Zijlstra wrote:
> > > On Wed, Oct 23, 2024 at 09:34:27PM +0200, Thomas Gleixner wrote:
> > > > On Thu, Oct 17 2024 at 22:51, Boqun Feng wrote:
> > > > Ideally you make that part of the preemption count. Bit 24-30 are free
> > > > (or we can move them around as needed). That's deep enough and you get
> > > > the debug sanity checking of the preemption counter for free (might need
> > > > some extra debug for this...)
> > >
> > > Urgh, so we've already had trouble that nested spinlocks bust through
> > > the 0xff preempt mask (because lunacy).
> >
> > Seriously? Such overflow should just panic the kernel. That's broken by
> > definition.
>
> It will not panic, it will mostly work and randomly do weird things.
> Only once you build with DEBUG_PREEMPT=y will you notice.
>
> > > You sure you want to be this stingy with bits?
> >
> > Anything above 64 nest levels is beyond insane.
>
> Agreed.
>
> > But if we want to support insanity then we make preempt count 64 bit and
> > be done with it. But no, I don't think that encouraging insanity is a
> > good thing.
>
> The problem is that in most release builds the overflow will be silent
> and cause spurious weirdness that is a pain in the arse to debug :/
>
> That is my only concern -- making insane code crash hard is good, making
> it silently mostly work but cause random weirdness is not.

Completely agree. Plus, more often then not even in a substantially
complicated piece of code that's dealing with the interrupt state, it's not
common to have that many nest levels because critical sections like that
should be small and self-contained anyhow.

>
> > It actually makes a lot of sense even for the non rust case to avoid
> > local_irq_save/restore. We discussed that for years and I surely have
> > some half finished patch set to implement it somewhere in the poison
> > cabinet.
>
> Heh, yeah, me too. I even have patches using CR8 *somewhere*.
>

--
Cheers,
Lyude Paul (she/her)
Software Engineer at Red Hat

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