Re: [RFC PATCH v4 8/8] acpi_idle: Disallow play_dead with FFH cstate on AMD platforms
From: Patryk Wlazlyn
Date: Tue Nov 26 2024 - 07:06:28 EST
On 11/25/24 4:15 PM, Gautham R. Shenoy wrote:
> On Mon, Nov 25, 2024 at 02:20:28PM +0100, Patryk Wlazlyn wrote:
>> Signed-off-by: Patryk Wlazlyn <patryk.wlazlyn@xxxxxxxxxxxxxxx>
>> Suggested-by: Gautham R. Shenoy <gautham.shenoy@xxxxxxx>
>
> You can drop this patch. It is very rare to find a platform that
> supports FFH based C1 and doesn't have a IOPORT based C2.
>
> --
> Thanks and Regards
> gautham.
>
>
>> ---
>> drivers/acpi/processor_idle.c | 6 +++++-
>> 1 file changed, 5 insertions(+), 1 deletion(-)
>>
>> diff --git a/drivers/acpi/processor_idle.c b/drivers/acpi/processor_idle.c
>> index 586cc7d1d8aa..4b4ac8d55b55 100644
>> --- a/drivers/acpi/processor_idle.c
>> +++ b/drivers/acpi/processor_idle.c
>> @@ -803,7 +803,11 @@ static int acpi_processor_setup_cstates(struct acpi_processor *pr)
>>
>> state->flags = 0;
>>
>> - state->enter_dead = acpi_idle_play_dead;
>> + /* AMD doesn't want to use mwait for play dead. */
>> + bool amd_or_hygon = boot_cpu_data.x86_vendor == X86_VENDOR_AMD ||
>> + boot_cpu_data.x86_vendor == X86_VENDOR_HYGON;
>> + if (!(cx->entry_method == ACPI_CSTATE_FFH && amd_or_hygon))
>> + state->enter_dead = acpi_idle_play_dead;
>>
>> if (cx->type == ACPI_STATE_C1 || cx->type == ACPI_STATE_C2)
>> drv->safe_state_index = count;
>> --
>> 2.47.0
>>
ACK, thanks!