[tip: objtool/core] loongarch: Use ASM_REACHABLE

From: tip-bot2 for Peter Zijlstra
Date: Mon Dec 02 2024 - 06:23:02 EST


The following commit has been merged into the objtool/core branch of tip:

Commit-ID: 624bde3465f660e54a7cd4c1efc3e536349fead5
Gitweb: https://git.kernel.org/tip/624bde3465f660e54a7cd4c1efc3e536349fead5
Author: Peter Zijlstra <peterz@xxxxxxxxxxxxx>
AuthorDate: Thu, 28 Nov 2024 10:39:03 +01:00
Committer: Peter Zijlstra <peterz@xxxxxxxxxxxxx>
CommitterDate: Mon, 02 Dec 2024 12:01:44 +01:00

loongarch: Use ASM_REACHABLE

annotate_reachable() is unreliable since the compiler is free to place
random code inbetween two consecutive asm() statements.

This removes the last and only annotate_reachable() user.

Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx>
Acked-by: Josh Poimboeuf <jpoimboe@xxxxxxxxxx>
Link: https://lore.kernel.org/r/20241128094312.133437051@xxxxxxxxxxxxx
---
arch/loongarch/include/asm/bug.h | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)

diff --git a/arch/loongarch/include/asm/bug.h b/arch/loongarch/include/asm/bug.h
index 0838887..561ac1b 100644
--- a/arch/loongarch/include/asm/bug.h
+++ b/arch/loongarch/include/asm/bug.h
@@ -4,6 +4,7 @@

#include <asm/break.h>
#include <linux/stringify.h>
+#include <linux/objtool.h>

#ifndef CONFIG_DEBUG_BUGVERBOSE
#define _BUGVERBOSE_LOCATION(file, line)
@@ -33,25 +34,25 @@

#define ASM_BUG_FLAGS(flags) \
__BUG_ENTRY(flags) \
- break BRK_BUG
+ break BRK_BUG;

#define ASM_BUG() ASM_BUG_FLAGS(0)

-#define __BUG_FLAGS(flags) \
- asm_inline volatile (__stringify(ASM_BUG_FLAGS(flags)));
+#define __BUG_FLAGS(flags, extra) \
+ asm_inline volatile (__stringify(ASM_BUG_FLAGS(flags)) \
+ extra);

#define __WARN_FLAGS(flags) \
do { \
instrumentation_begin(); \
- __BUG_FLAGS(BUGFLAG_WARNING|(flags)); \
- annotate_reachable(); \
+ __BUG_FLAGS(BUGFLAG_WARNING|(flags), ASM_REACHABLE); \
instrumentation_end(); \
} while (0)

#define BUG() \
do { \
instrumentation_begin(); \
- __BUG_FLAGS(0); \
+ __BUG_FLAGS(0, ""); \
unreachable(); \
} while (0)