-/**
- * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
- * limiting the depth used from each word.
- * @sb: Bitmap to allocate from.
- * @shallow_depth: The maximum number of bits to allocate from a single word.
- *
- * This rather specific operation allows for having multiple users with
- * different allocation limits. E.g., there can be a high-priority class that
- * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
- * with a @shallow_depth of (1 << (@sb->shift - 1)). Then, the low-priority
- * class can only allocate half of the total bits in the bitmap, preventing it
- * from starving out the high-priority class.
- *
- * Return: Non-negative allocated bit number if successful, -1 otherwise.
- */
-int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth);