[PATCH v6 02/16] drm/rockchip: vop2: Fix the windows switch between different layers

From: Andy Yan
Date: Sat Dec 14 2024 - 03:19:19 EST


From: Andy Yan <andy.yan@xxxxxxxxxxxxxx>

Every layer of vop2 should bind a window, and we also need to make
sure that this window is not used by other layer.

0x5 is a reserved layer sel value on rk3568, but it will select
Cluster3 on rk3588, configure unused layers to 0x5 will lead
alpha blending error on rk3588.

When we bind a window from layerM to layerN, we move the old window
on layerN to layerM.

Fixes: 604be85547ce ("drm/rockchip: Add VOP2 driver")
Tested-by: Derek Foreman <derek.foreman@xxxxxxxxxxxxx>
Signed-off-by: Andy Yan <andy.yan@xxxxxxxxxxxxxx>

---

Changes in v6:
- Limit line length not exceeds 100

drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 47 ++++++++++++++------
1 file changed, 34 insertions(+), 13 deletions(-)

diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
index 698e40cea3fa..81207a79530c 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
@@ -2541,7 +2541,10 @@ static void vop2_setup_layer_mixer(struct vop2_video_port *vp)
struct drm_plane *plane;
u32 layer_sel = 0;
u32 port_sel;
- unsigned int nlayer, ofs;
+ u8 layer_id;
+ u8 old_layer_id;
+ u8 layer_sel_id;
+ unsigned int ofs;
u32 ovl_ctrl;
int i;
struct vop2_video_port *vp0 = &vop2->vps[0];
@@ -2585,9 +2588,30 @@ static void vop2_setup_layer_mixer(struct vop2_video_port *vp)
for (i = 0; i < vp->id; i++)
ofs += vop2->vps[i].nlayers;

- nlayer = 0;
drm_atomic_crtc_for_each_plane(plane, &vp->crtc) {
struct vop2_win *win = to_vop2_win(plane);
+ struct vop2_win *old_win;
+
+ layer_id = (u8)(plane->state->normalized_zpos + ofs);
+
+ /*
+ * Find the layer this win bind in old state.
+ */
+ for (old_layer_id = 0; old_layer_id < vop2->data->win_size; old_layer_id++) {
+ layer_sel_id = (layer_sel >> (4 * old_layer_id)) & 0xf;
+ if (layer_sel_id == win->data->layer_sel_id)
+ break;
+ }
+
+ /*
+ * Find the win bind to this layer in old state
+ */
+ for (i = 0; i < vop2->data->win_size; i++) {
+ old_win = &vop2->win[i];
+ layer_sel_id = (layer_sel >> (4 * layer_id)) & 0xf;
+ if (layer_sel_id == old_win->data->layer_sel_id)
+ break;
+ }

switch (win->data->phys_id) {
case ROCKCHIP_VOP2_CLUSTER0:
@@ -2632,17 +2656,14 @@ static void vop2_setup_layer_mixer(struct vop2_video_port *vp)
break;
}

- layer_sel &= ~RK3568_OVL_LAYER_SEL__LAYER(plane->state->normalized_zpos + ofs,
- 0x7);
- layer_sel |= RK3568_OVL_LAYER_SEL__LAYER(plane->state->normalized_zpos + ofs,
- win->data->layer_sel_id);
- nlayer++;
- }
-
- /* configure unused layers to 0x5 (reserved) */
- for (; nlayer < vp->nlayers; nlayer++) {
- layer_sel &= ~RK3568_OVL_LAYER_SEL__LAYER(nlayer + ofs, 0x7);
- layer_sel |= RK3568_OVL_LAYER_SEL__LAYER(nlayer + ofs, 5);
+ layer_sel &= ~RK3568_OVL_LAYER_SEL__LAYER(layer_id, 0x7);
+ layer_sel |= RK3568_OVL_LAYER_SEL__LAYER(layer_id, win->data->layer_sel_id);
+ /*
+ * When we bind a window from layerM to layerN, we also need to move the old
+ * window on layerN to layerM to avoid one window selected by two or more layers.
+ */
+ layer_sel &= ~RK3568_OVL_LAYER_SEL__LAYER(old_layer_id, 0x7);
+ layer_sel |= RK3568_OVL_LAYER_SEL__LAYER(old_layer_id, old_win->data->layer_sel_id);
}

vop2_writel(vop2, RK3568_OVL_LAYER_SEL, layer_sel);
--
2.34.1