Re: Allow data races on some read/write operations
From: Andreas Hindborg
Date: Wed Mar 05 2025 - 13:44:20 EST
"Ralf Jung" <post@xxxxxxxx> writes:
> Hi,
>
> On 05.03.25 14:23, Alice Ryhl wrote:
>> On Wed, Mar 5, 2025 at 2:10 PM Ralf Jung <post@xxxxxxxx> wrote:
>>>
>>> Hi,
>>>
>>> On 05.03.25 04:24, Boqun Feng wrote:
>>>> On Tue, Mar 04, 2025 at 12:18:28PM -0800, comex wrote:
>>>>>
>>>>>> On Mar 4, 2025, at 11:03 AM, Ralf Jung <post@xxxxxxxx> wrote:
>>>>> However, these optimizations should rarely trigger misbehavior in
>>>>> practice, so I wouldn’t be surprised if Linux had some code that
>>>>> expected memcpy to act volatile…
>>>>>
>>>>
>>>> Also in this particular case we are discussing [1], it's a memcpy (from
>>>> or to) a DMA buffer, which means the device can also read or write the
>>>> memory, therefore the content of the memory may be altered outside the
>>>> program (the kernel), so we cannot use copy_nonoverlapping() I believe.
>>>>
>>>> [1]: https://lore.kernel.org/rust-for-linux/87bjuil15w.fsf@xxxxxxxxxx/
>>>
>>> Is there actually a potential for races (with reads by hardware, not other
>>> threads) on the memcpy'd memory? Or is this the pattern where you copy some data
>>> somewhere and then set a flag in an MMIO register to indicate that the data is
>>> ready and the device can start reading it? In the latter case, the actual data
>>> copy does not race with anything, so it can be a regular non-atomic non-volatile
>>> memcpy. The flag write *should* be a release write, and release volatile writes
>>> do not exist, so that is a problem, but it's a separate problem from volatile
>>> memcpy. One can use a release fence followed by a relaxed write instead.
>>> Volatile writes do not currently act like relaxed writes, but you need that
>>> anyway for WRITE_ONCE to make sense so it seems fine to rely on that here as well.
>>>
>>> Rust should have atomic volatile accesses, and various ideas have been proposed
>>> over the years, but sadly nobody has shown up to try and push this through.
>>>
>>> If the memcpy itself can indeed race, you need an atomic volatile memcpy --
>>> which neither C nor Rust have, though there are proposals for atomic memcpy (and
>>> arguably, there should be a way to interact with a device using non-volatile
>>> atomics... but anyway in the LKMM, atomics are modeled with volatile, so things
>>> are even more entangled than usual ;).
>>
>> For some kinds of hardware, we might not want to trust the hardware.
>> I.e., there is no race under normal operation, but the hardware could
>> have a bug or be malicious and we might not want that to result in UB.
>> This is pretty similar to syscalls that take a pointer into userspace
>> memory and read it - userspace shouldn't modify that memory during the
>> syscall, but it can and if it does, that should be well-defined.
>> (Though in the case of userspace, the copy happens in asm since it
>> also needs to deal with virtual memory and so on.)
>
> Wow you are really doing your best to combine all the hard problems at the same
> time. ;)
> Sharing memory with untrusted parties is another tricky issue, and even leaving
> aside all the theoretical trouble, practically speaking you'll want to
> exclusively use atomic accesses to interact with such memory. So doing this
> properly requires atomic memcpy. I don't know what that is blocked on, but it is
> good to know that it would help the kernel.
I am sort of baffled by this, since the C kernel has no such thing and
has worked fine for a few years. Is it a property of Rust that causes us
to need atomic memcpy, or is what the C kernel is doing potentially dangerous?
Best regards,
Andreas Hindborg