Re: [PATCH 2/2] rust: alloc: add `Vec::dec_len`
From: Tamir Duberstein
Date: Mon Mar 17 2025 - 07:35:54 EST
On Mon, Mar 17, 2025 at 6:04 AM Benno Lossin <benno.lossin@xxxxxxxxx> wrote:
>
> On Sun Mar 16, 2025 at 11:32 PM CET, Tamir Duberstein wrote:
> > Add `Vec::dec_len` that reduces the length of the receiver. This method
> > is intended to be used from methods that remove elements from `Vec` such
> > as `truncate`, `pop`, `remove`, and others. This method is intentionally
> > not `pub`.
>
> I think it should be `pub`. Otherwise we're loosing functionality
> compared to now. If one decides to give the raw pointer to some C API
> that takes ownership of the pointer, then I want them to be able to call
> `dec_len` manually.
This is premature. It is trivial to make this function pub when the need arises.
>
> >
> > Signed-off-by: Tamir Duberstein <tamird@xxxxxxxxx>
> > ---
> > rust/kernel/alloc/kvec.rs | 15 +++++++++++++++
> > 1 file changed, 15 insertions(+)
> >
> > diff --git a/rust/kernel/alloc/kvec.rs b/rust/kernel/alloc/kvec.rs
> > index d43a1d609434..5d604e04b9a5 100644
> > --- a/rust/kernel/alloc/kvec.rs
> > +++ b/rust/kernel/alloc/kvec.rs
> > @@ -195,6 +195,21 @@ pub unsafe fn inc_len(&mut self, additional: usize) {
> > self.len += additional;
> > }
> >
> > + /// Decreases `self.len` by `count`.
> > + ///
> > + /// Returns a mutable reference to the removed elements.
>
> s/reference/slice/
>
> I would also mention here that the elements won't be dropped when the
> user doesn't do that manually using the slice. So explain that this is a
> low-level operation and `clear` or `truncate` should be used instead
> where possible.
Neither function exists. I've added a description of the semantics of the slice.
> > + ///
> > + /// # Safety
> > + ///
> > + /// - `count` must be less than or equal to `self.len`.
>
> I also think that we should use saturating_sub instead and then not have
> to worry about this. (It should still be documented in the function
> though). That way this can also be a safe function.
This doesn't seem better to me. I'd prefer to have more rather than
fewer guardrails on such low-level operations.