Re: [PATCH v14 02/11] rust: add dma coherent allocator abstraction.

From: Jason Gunthorpe
Date: Fri Mar 21 2025 - 14:26:18 EST


On Tue, Mar 11, 2025 at 07:47:58PM +0200, Abdiel Janulgue wrote:
> +pub struct CoherentAllocation<T: AsBytes + FromBytes> {
> + dev: ARef<Device>,
> + dma_handle: bindings::dma_addr_t,
> + count: usize,
> + cpu_addr: *mut T,
> + dma_attrs: Attrs,
> +}

I'd like to point out how memory wasteful this is from what real
drivers are doing today when they use the coherent API. Let's compare
against SMMUv3's use for the CD table..

This would be the code in arm_smmu_alloc_cd_ptr()

It is making a 2 level radix tree.

The cpu_addr is stored in a linear array of pointers:

struct arm_smmu_cdtab_l2 **l2ptrs;

The dma_addr is encoded into the HW data structure itself:

arm_smmu_write_cd_l1_desc(&cd_table->l2.l1tab[idx],
l2ptr_dma);

The size of the allocation is fixed size:
*l2ptr = dma_alloc_coherent(smmu->dev, sizeof(**l2ptr),
^^^^^^^^^^^^
&l2ptr_dma, GFP_KERNEL);

It doesn't need a struct device pointer or reference because this uses
the usual kernel 'fence' reasoning for destruction.

It doesn't even use dma_attrs. (why is this in a long term struct?)

So, smmu manages to do this with a single array of 8 bytes/entry to shadow
the CPU pointer, and recovers the dma_addr from the HW data structure:

dma_free_coherent(smmu->dev,
sizeof(*cd_table->l2.l2ptrs[i]),
cd_table->l2.l2ptrs[i],
arm_smmu_cd_l1_get_desc(&cd_table->l2.l1tab[i]));

Basically, it was designed to be very memory efficient.

If we imagine driving the same HW in rust the array storing the CPU
pointer would have to expand to 40 bytes/entry to hold every
CoherentAllocation. This means rust would need a new high order memory
allocation to hold the CoherentAllocation memory array!

Jason