[RFC PATCH V3 31/43] rv64ilp32_abi: maple_tree: Use BITS_PER_LONG instead of CONFIG_64BIT

From: guoren
Date: Tue Mar 25 2025 - 08:51:35 EST


From: "Guo Ren (Alibaba DAMO Academy)" <guoren@xxxxxxxxxx>

The Maple tree algorithm uses ulong type for each element. The
number of slots is based on BITS_PER_LONG for RV64ILP32 ABI, so
use BITS_PER_LONG instead of CONFIG_64BIT.

Signed-off-by: Guo Ren (Alibaba DAMO Academy) <guoren@xxxxxxxxxx>
---
include/linux/maple_tree.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/linux/maple_tree.h b/include/linux/maple_tree.h
index cbbcd18d4186..ff6265b6468b 100644
--- a/include/linux/maple_tree.h
+++ b/include/linux/maple_tree.h
@@ -24,7 +24,7 @@
*
* Nodes in the tree point to their parent unless bit 0 is set.
*/
-#if defined(CONFIG_64BIT) || defined(BUILD_VDSO32_64)
+#if (BITS_PER_LONG == 64) || defined(BUILD_VDSO32_64)
/* 64bit sizes */
#define MAPLE_NODE_SLOTS 31 /* 256 bytes including ->parent */
#define MAPLE_RANGE64_SLOTS 16 /* 256 bytes */
--
2.40.1