Re: [PATCH v4 03/11] drm/fourcc: Add DRM_FORMAT_Y8

From: Tomi Valkeinen
Date: Thu Mar 27 2025 - 10:22:11 EST


Hi,

On 27/03/2025 11:20, Pekka Paalanen wrote:
On Wed, 26 Mar 2025 15:55:18 +0200
Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx> wrote:

Hi,

On 26/03/2025 15:52, Geert Uytterhoeven wrote:
Hi Tomi,

On Wed, 26 Mar 2025 at 14:23, Tomi Valkeinen
<tomi.valkeinen@xxxxxxxxxxxxxxxx> wrote:
Add greyscale Y8 format.

Acked-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@xxxxxxxxxxxxxxxx>

Thanks for your patch!
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -405,6 +405,9 @@ extern "C" {
#define DRM_FORMAT_YUV444 fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
#define DRM_FORMAT_YVU444 fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */

+/* Greyscale formats */
+
+#define DRM_FORMAT_Y8 fourcc_code('G', 'R', 'E', 'Y') /* 8-bit Y-only */

This format differs from e.g. DRM_FORMAT_R8, which encodes
the number of bits in the FOURCC format. What do you envision
for e.g. DRM_FORMAT_Y16? fourcc_code('G', 'R', '1', '6')?

I wanted to use the same fourcc as on V4L2 side. Strictly speaking it's
not required, but different fourccs for the same formats do confuse.

So, generally speaking, I'd pick an existing fourcc from v4l2 side if
possible, and if not, invent a new one.

Hi Tomi,

what's the actual difference between DRM_FORMAT_R8 and DRM_FORMAT_Y8?

Is the difference that when R8 gets expanded to RGB, it becomes (R, 0,
0), but Y8 gets expanded to (c1 * Y, c2 * Y, c3 * Y) where c1..c3 are
defined by MatrixCoefficients (H.273 terminology)?

That would be my intuitive assumption following how YCbCr is handled.
Is it obvious enough, or should there be a comment to that effect?

You raise an interesting point. Is it defined how a display driver, that supports R8 as a format, shows R8 on screen? I came into this in the context of grayscale formats, so I thought R8 would be handled as (R, R, R) in RGB. But you say (R, 0, 0), which... also makes sense.

I think that's a new argument in favor of Y8: Y8 means Y-only, so the meaning is more explicit.

How I see that the display controller would deal with Y8 (depending on the HW):

- Take the Y value as a greyscale value, if the HW supports greyscale format directly.
- Use the Y as YCbCr (Y, Cb-neutral, Cr-neutral), and use that if the HW supports YCbCr directly.
- Use the Y as YCbCr as above, and convert to RGB in the usual way.

And as it's an YUV format, the limited/full range applies, which I believe is not usually applied to RGB formats.

Does this make sense?

Tomi