Re: [PATCH v2] vsock/virtio: Remove queued_replies pushback logic

From: Michael S. Tsirkin
Date: Fri Apr 04 2025 - 04:38:02 EST


On Fri, Apr 04, 2025 at 10:30:43AM +0200, Stefano Garzarella wrote:
> On Fri, Apr 04, 2025 at 04:14:51AM -0400, Michael S. Tsirkin wrote:
> > On Fri, Apr 04, 2025 at 10:04:38AM +0200, Alexander Graf wrote:
> > >
> > > On 03.04.25 14:21, Michael S. Tsirkin wrote:
> > > > On Wed, Apr 02, 2025 at 12:14:24PM -0400, Stefan Hajnoczi wrote:
> > > > > On Tue, Apr 01, 2025 at 08:13:49PM +0000, Alexander Graf wrote:
> > > > > > Ever since the introduction of the virtio vsock driver, it included
> > > > > > pushback logic that blocks it from taking any new RX packets until the
> > > > > > TX queue backlog becomes shallower than the virtqueue size.
> > > > > >
> > > > > > This logic works fine when you connect a user space application on the
> > > > > > hypervisor with a virtio-vsock target, because the guest will stop
> > > > > > receiving data until the host pulled all outstanding data from the VM.
> > > > > >
> > > > > > With Nitro Enclaves however, we connect 2 VMs directly via vsock:
> > > > > >
> > > > > > Parent Enclave
> > > > > >
> > > > > > RX -------- TX
> > > > > > TX -------- RX
> > > > > >
> > > > > > This means we now have 2 virtio-vsock backends that both have the pushback
> > > > > > logic. If the parent's TX queue runs full at the same time as the
> > > > > > Enclave's, both virtio-vsock drivers fall into the pushback path and
> > > > > > no longer accept RX traffic. However, that RX traffic is TX traffic on
> > > > > > the other side which blocks that driver from making any forward
> > > > > > progress. We're now in a deadlock.
> > > > > >
> > > > > > To resolve this, let's remove that pushback logic altogether and rely on
> > > > > > higher levels (like credits) to ensure we do not consume unbounded
> > > > > > memory.
> > > > > The reason for queued_replies is that rx packet processing may emit tx
> > > > > packets. Therefore tx virtqueue space is required in order to process
> > > > > the rx virtqueue.
> > > > >
> > > > > queued_replies puts a bound on the amount of tx packets that can be
> > > > > queued in memory so the other side cannot consume unlimited memory. Once
> > > > > that bound has been reached, rx processing stops until the other side
> > > > > frees up tx virtqueue space.
> > > > >
> > > > > It's been a while since I looked at this problem, so I don't have a
> > > > > solution ready. In fact, last time I thought about it I wondered if the
> > > > > design of virtio-vsock fundamentally suffers from deadlocks.
> > > > >
> > > > > I don't think removing queued_replies is possible without a replacement
> > > > > for the bounded memory and virtqueue exhaustion issue though. Credits
> > > > > are not a solution - they are about socket buffer space, not about
> > > > > virtqueue space, which includes control packets that are not accounted
> > > > > by socket buffer space.
> > > >
> > > > Hmm.
> > > > Actually, let's think which packets require a response.
> > > >
> > > > VIRTIO_VSOCK_OP_REQUEST
> > > > VIRTIO_VSOCK_OP_SHUTDOWN
> > > > VIRTIO_VSOCK_OP_CREDIT_REQUEST
> > > >
> > > >
> > > > the response to these always reports a state of an existing socket.
> > > > and, only one type of response is relevant for each socket.
> > > >
> > > > So here's my suggestion:
> > > > stop queueing replies on the vsock device, instead,
> > > > simply store the response on the socket, and create a list of sockets
> > > > that have replies to be transmitted
> > > >
> > > >
> > > > WDYT?
> > >
> > >
> > > Wouldn't that create the same problem again? The socket will eventually push
> > > back any new data that it can take because its FIFO is full. At that point,
> > > the "other side" could still have a queue full of requests on exactly that
> > > socket that need to get processed. We can now not pull those packets off the
> > > virtio queue, because we can not enqueue responses.
> >
> > Either I don't understand what you wrote or I did not explain myself
> > clearly.
>
> I didn't fully understand either, but with this last message of yours it's
> clear to me and I like the idea!
>
> >
> > In this idea there needs to be a single response enqueued
> > like this in the socket, because, no more than one ever needs to
> > be outstanding per socket.
> >
> > For example, until VIRTIO_VSOCK_OP_REQUEST
> > is responded to, the socket is not active and does not need to
> > send anything.
>
> One case I see is responding when we don't have the socket listening (e.g.
> the port is not open), so if before the user had a message that the port was
> not open, now instead connect() will timeout. So we could respond if we have
> space in the virtqueue, otherwise discard it without losing any important
> information or guarantee of a lossless channel.
>
> So in summary:
>
> - if we have an associated socket, then always respond (possibly
> allocating memory in the intermediate queue if the virtqueue is full
> as we already do). We need to figure out if a flood of
> VIRTIO_VSOCK_OP_CREDIT_REQUEST would cause problems, but we can always
> decide not to respond if we have sent this identical information
> before.

If taking this path, need to consider not responding is within spec or not.
But again, credit update needed is just a single flag we need to set
on a socket. If we have anything we need to send, it can also update
the credits.


> - if there is no associated socket, we only respond if virtqueue has
> space.
>
> I like it and it seems feasible without changing anything in the
> specification.
>
> Did I get it right?
>
> Thanks,
> Stefano

That was the idea, yes.

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MST