Re: [PATCH v1] rust: time: Avoid 64-bit integer division
From: FUJITA Tomonori
Date: Thu May 01 2025 - 09:07:45 EST
On Thu, 1 May 2025 05:26:54 -0700
Boqun Feng <boqun.feng@xxxxxxxxx> wrote:
> On Thu, May 01, 2025 at 10:58:18AM +0900, FUJITA Tomonori wrote:
>> Avoid 64-bit integer division that 32-bit architectures don't
>> implement generally. This uses ktime_to_ms() and ktime_to_us()
>> instead.
>>
>> The timer abstraction needs i64 / u32 division so C's div_s64() can be
>> used but ktime_to_ms() and ktime_to_us() provide a simpler solution
>> for this timer abstraction problem. On some architectures, there is
>> room to optimize the implementation of them, but such optimization can
>> be done if and when it becomes necessary.
>>
>
> Nacked-by: Boqun Feng <boqun.feng@xxxxxxxxx>
>
> As I said a few times, we should rely on compiler's optimization when
> available, i.e. it's a problem that ARM compiler doesn't have this
> optimization, don't punish other architecture of no reason.
Did you mean that we should do something like the following?
pub fn as_millis(self) -> i64 {
#[cfg(CONFIG_ARM)]
{
// SAFETY: It is always safe to call `ktime_to_ms()` with any value.
unsafe { bindings::ktime_to_ms(self.nanos) }
}
#[cfg(not(CONFIG_ARM))]
{
self.as_nanos() / NSEC_PER_MSEC
}
}