Re: [PATCH v5] rust: add new macro for common bitmap operations
From: Daniel Almeida
Date: Sun Nov 09 2025 - 11:58:43 EST
Hi Filipe,
> On 9 Nov 2025, at 10:31, Filipe Xavier <felipeaggger@xxxxxxxxx> wrote:
>
> We have seen a proliferation of mod_whatever::foo::Flags
> being defined with essentially the same implementation
> for BitAnd, BitOr, contains and etc.
>
> This macro aims to bring a solution for this,
> allowing to generate these methods for user-defined structs.
> With some use cases in KMS and upcoming GPU drivers.
>
> Link: https://rust-for-linux.zulipchat.com/#narrow/channel/288089-General/topic/We.20really.20need.20a.20common.20.60Flags.60.20type
> Signed-off-by: Filipe Xavier <felipeaggger@xxxxxxxxx>
> Suggested-by: Daniel Almeida <daniel.almeida@xxxxxxxxxxxxx>
> Suggested-by: Lyude Paul <lyude@xxxxxxxxxx>
> ---
> Changes in v5:
> - Docs: improve macro documentation.
> - Link to v4: https://lore.kernel.org/r/20251026-feat-add-bitmask-macro-v4-1-e1b59b4762bc@xxxxxxxxx
>
> Changes in v4:
> - Use enum: changed flag type from struct to enum.
> - Minor fix: airect casting (flag as $ty) instead of field access (.0).
> - Link to v3: https://lore.kernel.org/r/20250411-feat-add-bitmask-macro-v3-1-187bd3e4a03e@xxxxxxxxx
>
> Changes in v3:
> - New Feat: added support to declare flags inside macro use.
> - Minor fixes: used absolute paths to refer to items, fix rustdoc and fix example cases.
> - Link to v2: https://lore.kernel.org/r/20250325-feat-add-bitmask-macro-v2-1-d3beabdad90f@xxxxxxxxx
>
> Changes in v2:
> - rename: change macro and file name to impl_flags.
> - negation sign: change char for negation to `!`.
> - transpose docs: add support to transpose user provided docs.
> - visibility: add support to use user defined visibility.
> - operations: add new operations for flag,
> to support use between bit and bitmap, eg: flag & flags.
> - code style: small fixes to remove warnings.
> - Link to v1: https://lore.kernel.org/r/20250304-feat-add-bitmask-macro-v1-1-1c2d2bcb476b@xxxxxxxxx
> ---
>
I don’t see anything wrong with this patch. Please give me a few days to test this on Tyr as well.
— Daniel