Re: [PATCH] sh: maple: fix empty port handling
From: Artur Rojek
Date: Wed Nov 12 2025 - 16:46:04 EST
On 2025-11-12 22:31, John Paul Adrian Glaubitz wrote:
Hi Florian.
On Wed, 2025-11-12 at 20:04 +0100, Florian Fuchs wrote:
Handle timeout response from empty ports of the maple bus to prevent a
stuck maple_sentq and a blocked maple bus.
When only some ports are used, e.g. if only keyboard is connected and the
other ports are empty, the device tends to timeout and return 0xff for
the empty port. This needs to be handled, just like the
MAPLE_RESPONSE_NONE response, to detect empty ports and to have usable
peripherals, if not all of the ports are utilized. Previously, an empty
port resulted in a never cleared maple_sentq which totally blocked the
maple bus to be used.
Signed-off-by: Florian Fuchs <fuchsfl@xxxxxxxxx>
---
Note: This patch was tested on real Sega Dreamcast hardware and resulted
in a usable keyboard, even when only 1 or 2 ports where populated. The
hot-plugging of the keyboard does also work fine.
The description of the timeout response can be obtained on the bottom of
of the page: https://mc.pp.se/dc/maplebus.html: "If no response is
received before the timeout, a word with all bits set (FFFFFFFF) is
written at the Result address."
drivers/sh/maple/maple.c | 1 +
include/linux/maple.h | 3 ++-
2 files changed, 3 insertions(+), 1 deletion(-)
diff --git a/drivers/sh/maple/maple.c b/drivers/sh/maple/maple.c
index 6dc0549f7900..3d6c716cfc98 100644
--- a/drivers/sh/maple/maple.c
+++ b/drivers/sh/maple/maple.c
@@ -649,6 +649,7 @@ static void maple_dma_handler(struct work_struct *work)
list_del_init(&mq->list);
switch (code) {
case MAPLE_RESPONSE_NONE:
+ case MAPLE_RESPONSE_TIMEOUT:
maple_response_none(mdev);
break;
diff --git a/include/linux/maple.h b/include/linux/maple.h
index 3be4e567473c..4ae3cc6678a8 100644
--- a/include/linux/maple.h
+++ b/include/linux/maple.h
@@ -27,7 +27,8 @@ enum maple_code {
MAPLE_COMMAND_BWRITE,
MAPLE_COMMAND_BSYNC,
MAPLE_COMMAND_SETCOND,
- MAPLE_COMMAND_MICCONTROL
+ MAPLE_COMMAND_MICCONTROL,
+ MAPLE_RESPONSE_TIMEOUT = 255
};
enum maple_file_errors {
base-commit: 24172e0d79900908cf5ebf366600616d29c9b417
Thanks for your patch! I'll try to get it reviewed in the weekend.
In the meantime, I'll like to add Artur Rojek who did some work for Linux on the
Dreamcast as well if I remember correctly. Maybe he could test your patch as I
currently don't have my Dreamcast set up for testing.
Hi Adrian,
I indeed did some minor work to restore Dreamcast support in Linux. Will
give this patch a try once I find some free time.
Florian,
thanks for the patch! Can this be tested with just regular controllers?
I don't own a Dreamcast keyboard.
Cheers,
Artur
Adrian