Re: [PATCH v2 00/28] Eliminate Dying Memory Cgroup

From: Shakeel Butt

Date: Tue Dec 23 2025 - 19:58:30 EST


On Wed, Dec 24, 2025 at 12:43:00AM +0000, Yosry Ahmed wrote:
[...]
> >
> > I think you meant child's memcg here.
>
> Yes, sorry.
>
> >
> > > before
> > > reparenting, and using it to update the stats after reparenting? A grace
> > > period only works if the entire scope of using the memcg is within the
> > > RCU critical section.
> >
> > Yeah this is an issue.
> >
> > >
> > > For example, __mem_cgroup_try_charge_swap() currently does this when
> > > incrementing MEMCG_SWAP. While this specific example isn't problematic
> > > because the reference won't be dropped until MEMCG_SWAP is decremented
> > > again, the pattern of grabbing a ref to the memcg then updating a stat
> > > could generally cause the problem.
> > >
> > > Most stats are updated using lruvec_stat_mod_folio(), which updates the
> > > stats in the same RCU critical section as obtaining the memcg pointer
> > > from the folio, so it can be fixed with a grace period. However, I think
> > > it can be easily missed in the future if other code paths update memcg
> > > stats in a different way. We should try to enforce that stat updates
> > > cannot only happen from the same RCU critical section where the memcg
> > > pointer is acquired.
> >
> > The core stats update functions are mod_memcg_state() and
> > mod_memcg_lruvec_state(). If for v1 only, we add additional check for
> > CSS_DYING and go to parent if CSS_DYING is set then shouldn't we avoid
> > this issue?
>
> But this is still racy, right? The cgroup could become dying right after
> we check CSS_DYING, no?

We do reparenting in css_offline() callback and cgroup offlining
happen somewhat like this:

1. Set CSS_DYING
2. Trigger percpu ref kill
3. Kernel makes sure css ref killed is seen by all CPUs and then trigger
css_offline callback.

So, if in the stats update function we check CSS_DYING flag and the
actual stats update within rcu, I think we are good.