Re: [RFC PATCH 08/14] nvme: Implement cross-controller reset recovery
From: Sagi Grimberg
Date: Sat Dec 27 2025 - 05:14:20 EST
On 26/11/2025 4:11, Mohamed Khalfella wrote:
A host that has more than one path connecting to an nvme subsystem
typically has an nvme controller associated with every path. This is
mostly applicable to nvmeof. If one path goes down, inflight IOs on that
path should not be retried immediately on another path because this
could lead to data corruption as described in TP4129. TP8028 defines
cross-controller reset mechanism that can be used by host to terminate
IOs on the failed path using one of the remaining healthy paths. Only
after IOs are terminated, or long enough time passes as defined by
TP4129, inflight IOs should be retried on another path. Implement core
cross-controller reset shared logic to be used by the transports.
Signed-off-by: Mohamed Khalfella <mkhalfella@xxxxxxxxxxxxxxx>
---
drivers/nvme/host/constants.c | 1 +
drivers/nvme/host/core.c | 133 ++++++++++++++++++++++++++++++++++
drivers/nvme/host/nvme.h | 10 +++
3 files changed, 144 insertions(+)
diff --git a/drivers/nvme/host/constants.c b/drivers/nvme/host/constants.c
index dc90df9e13a2..f679efd5110e 100644
--- a/drivers/nvme/host/constants.c
+++ b/drivers/nvme/host/constants.c
@@ -46,6 +46,7 @@ static const char * const nvme_admin_ops[] = {
[nvme_admin_virtual_mgmt] = "Virtual Management",
[nvme_admin_nvme_mi_send] = "NVMe Send MI",
[nvme_admin_nvme_mi_recv] = "NVMe Receive MI",
+ [nvme_admin_cross_ctrl_reset] = "Cross Controller Reset",
[nvme_admin_dbbuf] = "Doorbell Buffer Config",
[nvme_admin_format_nvm] = "Format NVM",
[nvme_admin_security_send] = "Security Send",
diff --git a/drivers/nvme/host/core.c b/drivers/nvme/host/core.c
index f5b84bc327d3..f38b70ca9cee 100644
--- a/drivers/nvme/host/core.c
+++ b/drivers/nvme/host/core.c
@@ -554,6 +554,138 @@ void nvme_cancel_admin_tagset(struct nvme_ctrl *ctrl)
}
EXPORT_SYMBOL_GPL(nvme_cancel_admin_tagset);
+static struct nvme_ctrl *nvme_find_ccr_ctrl(struct nvme_ctrl *ictrl,
+ u32 min_cntlid)
+{
+ struct nvme_subsystem *subsys = ictrl->subsys;
+ struct nvme_ctrl *sctrl;
+ unsigned long flags;
+
+ mutex_lock(&nvme_subsystems_lock);
This looks like the wrong lock to take here?
+ list_for_each_entry(sctrl, &subsys->ctrls, subsys_entry) {
+ if (sctrl->cntlid < min_cntlid)
+ continue;
The use of min_cntlid is not clear to me.
+
+ if (atomic_dec_if_positive(&sctrl->ccr_limit) < 0)
+ continue;
+
+ spin_lock_irqsave(&sctrl->lock, flags);
+ if (sctrl->state != NVME_CTRL_LIVE) {
+ spin_unlock_irqrestore(&sctrl->lock, flags);
+ atomic_inc(&sctrl->ccr_limit);
+ continue;
+ }
+
+ /*
+ * We got a good candidate source controller that is locked and
+ * LIVE. However, no guarantee sctrl will not be deleted after
+ * sctrl->lock is released. Get a ref of both sctrl and admin_q
+ * so they do not disappear until we are done with them.
+ */
+ WARN_ON_ONCE(!blk_get_queue(sctrl->admin_q));
+ nvme_get_ctrl(sctrl);
+ spin_unlock_irqrestore(&sctrl->lock, flags);
+ goto found;
+ }
+ sctrl = NULL;
+found:
+ mutex_unlock(&nvme_subsystems_lock);
+ return sctrl;
+}
+
+static int nvme_issue_wait_ccr(struct nvme_ctrl *sctrl, struct nvme_ctrl *ictrl)
+{
+ unsigned long flags, tmo, remain;
+ struct nvme_ccr_entry ccr = { };
+ union nvme_result res = { 0 };
+ struct nvme_command c = { };
+ u32 result;
+ int ret = 0;
+
+ init_completion(&ccr.complete);
+ ccr.ictrl = ictrl;
+
+ spin_lock_irqsave(&sctrl->lock, flags);
+ list_add_tail(&ccr.list, &sctrl->ccrs);
+ spin_unlock_irqrestore(&sctrl->lock, flags);
+
+ c.ccr.opcode = nvme_admin_cross_ctrl_reset;
+ c.ccr.ciu = ictrl->ciu;
+ c.ccr.icid = cpu_to_le16(ictrl->cntlid);
+ c.ccr.cirn = cpu_to_le64(ictrl->cirn);
+ ret = __nvme_submit_sync_cmd(sctrl->admin_q, &c, &res,
+ NULL, 0, NVME_QID_ANY, 0);
+ if (ret)
+ goto out;
+
+ result = le32_to_cpu(res.u32);
+ if (result & 0x01) /* Immediate Reset */
+ goto out;
+
+ tmo = msecs_to_jiffies(max(ictrl->cqt, ictrl->kato * 1000));
+ remain = wait_for_completion_timeout(&ccr.complete, tmo);
+ if (!remain)
I think remain is redundant here.
+ ret = -EAGAIN;
+out:
+ spin_lock_irqsave(&sctrl->lock, flags);
+ list_del(&ccr.list);
+ spin_unlock_irqrestore(&sctrl->lock, flags);
+ return ccr.ccrs == 1 ? 0 : ret;
Why would you still return 0 and not EAGAIN? you expired on timeout but still
return success if you have ccrs=1? btw you have ccrs in the ccr struct and in the controller
as a list. Lets rename to distinguish the two.
+}
+
+unsigned long nvme_recover_ctrl(struct nvme_ctrl *ictrl)
+{
I'd call it nvme_fence_controller()
+ unsigned long deadline, now, timeout;
+ struct nvme_ctrl *sctrl;
+ u32 min_cntlid = 0;
+ int ret;
+
+ timeout = nvme_recovery_timeout_ms(ictrl);
+ dev_info(ictrl->device, "attempting CCR, timeout %lums\n", timeout);
+
+ now = jiffies;
+ deadline = now + msecs_to_jiffies(timeout);
+ while (time_before(now, deadline)) {
+ sctrl = nvme_find_ccr_ctrl(ictrl, min_cntlid);
+ if (!sctrl) {
+ /* CCR failed, switch to time-based recovery */
+ return deadline - now;
It is not clear what is the return code semantics of this function.
How about making it success/failure and have the caller choose what to do?
+ }
+
+ ret = nvme_issue_wait_ccr(sctrl, ictrl);
+ atomic_inc(&sctrl->ccr_limit);
inc after you wait for the ccr? shouldn't this be before?
+
+ if (!ret) {
+ dev_info(ictrl->device, "CCR succeeded using %s\n",
+ dev_name(sctrl->device));
+ blk_put_queue(sctrl->admin_q);
+ nvme_put_ctrl(sctrl);
+ return 0;
+ }
+
+ /* Try another controller */
+ min_cntlid = sctrl->cntlid + 1;
OK, I see why min_cntlid is used. That is very non-intuitive.
I'm wandering if it will be simpler to take one-shot at ccr and
if it fails fallback to crt. I mean, if the sctrl is alive, and it was unable
to reset the ictrl in time, how would another ctrl do a better job here?
+ blk_put_queue(sctrl->admin_q);
+ nvme_put_ctrl(sctrl);
+ now = jiffies;
+ }
+
+ dev_info(ictrl->device, "CCR reached timeout, call it done\n");
+ return 0;
+}
+EXPORT_SYMBOL_GPL(nvme_recover_ctrl);
+
+void nvme_end_ctrl_recovery(struct nvme_ctrl *ctrl)
+{
+ unsigned long flags;
+
+ spin_lock_irqsave(&ctrl->lock, flags);
+ WRITE_ONCE(ctrl->state, NVME_CTRL_RESETTING);
This needs to be a proper state transition.