Re: [PATCH v7] rust: add new macro for common bitmap operations
From: Gary Guo
Date: Fri Jan 02 2026 - 08:04:23 EST
On Thu, 1 Jan 2026 23:39:26 +0200
Kari Argillander <kari.argillander@xxxxxxxxx> wrote:
> to 1.1.2026 klo 22.23 Daniel Almeida (daniel.almeida@xxxxxxxxxxxxx) kirjoitti:
> > > On 1 Jan 2026, at 16:14, Kari Argillander <kari.argillander@xxxxxxxxx> wrote:
> > >
> > > On Thu, 1 Jan 2026 at 20:21, Filipe Xavier <felipeaggger@xxxxxxxxx> wrote:
> > >
> > >> +/// // Combine multiple permissions using operation OR (`|`).
> > >> +/// let read_write: Permissions = Permission::Read | Permission::Write;
> > >> +///
> > >> +/// assert!(read_write.contains(Permission::Read));
> > >> +/// assert!(read_write.contains(Permission::Write));
> > >> +/// assert!(!read_write.contains(Permission::Execute));
> > >> +/// assert!(read_write.contains_any(Permission::Read | Permission::Execute));
> > >> +/// assert!(read_write.contains_all(Permission::Read | Permission::Write));
> > >> +///
> > >> +/// // Removing a permission with operation AND (`&`).
> > >> +/// let read_only: Permissions = read_write & Permission::Read;
> > >> +/// assert!(read_only.contains(Permission::Read));
> > >> +/// assert!(!read_only.contains(Permission::Write));
> > >> +///
> > >> +/// // Toggling permissions with XOR (`^`).
> > >> +/// let toggled: Permissions = read_only ^ Permission::Read;
> > >> +/// assert!(!toggled.contains(Permission::Read));
> > >> +///
> > >> +/// // Inverting permissions with negation (`!`).
> > >> +/// let negated = !read_only;
> > >> +/// assert!(negated.contains(Permission::Write));
> > >> +/// assert!(!negated.contains(Permission::Read));
> > >
> > > I really like the OR (`|`) operator. Personally, I don’t like anything
> > > else. When
> > > a function or expression gets longer, something like let negated = !read_only;
> > > already feels strange to read.
> > >
> > > My suggestion is that everything else should be functions, so we would write:
> > >
> > > ```rust
> > > let xxx = Permission::Read | Permission::Write;
> > > xxx.remove(Permission::Write | Permission::Read);
> > > xxx.toggle(Permission::Execute);
> > > xxx.invert();
> > > ```
> > >
> > > This way we avoid expressions like:
> > >
> > > ```rust
> > > let a = !(!xxx | yyy ^ zzz);
> > > ```
> > >
> > “
> > > At that point, no one understands what is really happening anymore. People start
> > > wondering whether operator precedence or evaluation order matters, and may even
> > > have to go read the source code to figure it out.
> >
> > I disagree. How would that look like given your suggestion?
> >
> > >
> > > By only supporting OR (|) as an operator and expressing everything else as
> > > explicit function calls, the code becomes much easier to read, review, and
> > > maintain.
> > >
> > > Argillander
> >
> > How is A | B readable but not A & B or A ^ B?
>
> Because that is just a way to express multiple / group of Flags and nothing
> more. And thinking of this it could be even & operator. So we only allow
> creating / enabling / disabling / toggling for a group of flags. Everything
> still needs to be explicit. So we would end up with something like
>
> ```rust
> Flags::new(A | B);
> toggle(A | B);
> disable(A | B); // Or remove() (I do not have opinion)
> enable(A | B);
>
> // I would even consider & operator here as then you read it quite nicely
> // toggle (A and B)
> toggle(A & B);
> ```
>
> Most annoying thing with flags is that if you need to enable 8 flags then some
> operator becomes a must. Still using those in everywhere is error prone and
> confusing. So I totally agreed that we need some way to express group of flags
> without always doing something like "t.enable(Flag::A).enable(Flag::B)"
>
> If this way is used it is really nice that every function get's documentation.
> If we only allow | or & there is very little chance that someone mix what those
> means as it is always documented function call. Using operators too freely feels
> very C++ in my opinion. Rust is very explicit language so let's not change that
> but let's still make it usable for our cases.
I don't see why using operators is C++ specific. You do use these
operators in C, too.
I would rather write `flag & mask` rather than
`flag.remove(mask.invert())`.
Using operators make the bitflags nature explicit to the users and I think
that's a pro not a con.
Best,
Gary
>
> If this way is used it is really nice that every function get's documentation.
> If we only allow | or & there is very little chance that someone mix what those
> means as it is always documented function call. Using operators too freely feels
> very C++ in my opinion. Rust is very explicit language so let's not change that
> but let's still make it usable for our cases.
>
> Argillander