Re: [PATCH] sched/fair: Fix vruntime drift by preventing double lag scaling during reweight

From: Zicheng Qu
Date: Fri Jan 09 2026 - 03:41:39 EST


Hi Prateek,

On 1/9/2026 12:50 PM, K Prateek Nayak wrote:
If I'm not mistaken, the problem is that we'll see "curr->on_rq" and
then do:

if (curr && curr->on_rq)
load += scale_load_down(curr->load.weight);

lag *= load + scale_load_down(se->load.weight);


which shouldn't be the case since we are accounting "se" twice when
it is also the "curr" and avg_vruntime() would have also accounted it
already since "curr->on_rq" and then we do everything twice for "se".
Thanks for the analysis — I agree your concern is reasonable, but I
think the issue here is slightly different from "accounting se twice",
but a semantic mismatch in how place_entity() is used.

place_entity() is meant to compensate lag for entities being inserted
into the runqueue, accounting for the effect of a new entity on the
weighted average vruntime. That assumption holds when an se is joining
the rq. However, when se == cfs_rq->curr, the entity never left the
runqueue and avg_vruntime() has not changed, so applying enqueue-style
lag scaling is not appropriate.
I'm wondering if instead of adding a flag, we can do:
Yes, I totally agree that adding a new flag is unnecessary. We
can handle this directly in place_entity() by skipping lag scaling in
case of `se == cfs_rq->curr`, for example:

diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
index da46c3164537..1b279bf43f38 100644
--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -5123,6 +5123,15 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)

                lag = se->vlag;

+              /*
+               * place_entity() compensates lag for entities being inserted into the
+               * runqueue. When se == cfs_rq->curr, the entity never left the rq and
+               * avg_vruntime() did not change, so enqueue-style lag scaling does not
+               * apply.
+               */
+              if (se == cfs_rq->curr)
+                      goto skip_lag_scale;
+
                /*
                 * If we want to place a task and preserve lag, we have to
                 * consider the effect of the new entity on the weighted
@@ -5185,6 +5194,7 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
                lag = div_s64(lag, load);
        }

+skip_lag_scale:
        se->vruntime = vruntime - lag;

        if (se->rel_deadline) {

Best regards,
Zicheng