Re: [PATCH bpf-next v8 3/3] bpf: Hold ther perf callchain entry until used completely

From: Tao Chen

Date: Tue Jan 27 2026 - 23:21:59 EST


在 2026/1/28 05:35, Andrii Nakryiko 写道:
On Sun, Jan 25, 2026 at 11:46 PM Tao Chen <chen.dylane@xxxxxxxxx> wrote:

As Alexei noted, get_perf_callchain() return values may be reused
if a task is preempted after the BPF program enters migrate disable
mode. The perf_callchain_entres has a small stack of entries, and
we can reuse it as follows:

1. get the perf callchain entry
2. BPF use...
3. put the perf callchain entry

And Peter suggested that get_recursion_context used with preemption
disabled, so we should disable preemption at BPF side.

Acked-by: Yonghong Song <yonghong.song@xxxxxxxxx>
Signed-off-by: Tao Chen <chen.dylane@xxxxxxxxx>
---
kernel/bpf/stackmap.c | 55 ++++++++++++++++++++++++++++++++++++-------
1 file changed, 47 insertions(+), 8 deletions(-)

diff --git a/kernel/bpf/stackmap.c b/kernel/bpf/stackmap.c
index e77dcdc2164..6bdee6cc05f 100644
--- a/kernel/bpf/stackmap.c
+++ b/kernel/bpf/stackmap.c
@@ -215,7 +215,9 @@ get_callchain_entry_for_task(struct task_struct *task, u32 max_depth)
#ifdef CONFIG_STACKTRACE
struct perf_callchain_entry *entry;

+ preempt_disable();
entry = get_callchain_entry();
+ preempt_enable();

pass perf_callchain_entry as input argument, to keep similar approach
to __get_perf_callchain, see below


if (!entry)
return NULL;
@@ -237,14 +239,40 @@ get_callchain_entry_for_task(struct task_struct *task, u32 max_depth)
to[i] = (u64)(from[i]);
}

- put_callchain_entry(entry);
-
return entry;
#else /* CONFIG_STACKTRACE */
return NULL;
#endif
}

+static struct perf_callchain_entry *
+bpf_get_perf_callchain(struct pt_regs *regs, bool kernel, bool user, int max_stack,
+ bool crosstask)
+{

I don't really like having this wrapper, it feels like the flow will
be cleaner and easier to follow if we modify the code as suggested
below


Ok, will use it directly.
+ struct perf_callchain_entry *entry;
+ int ret;
+
+ preempt_disable();
+ entry = get_callchain_entry();
+ preempt_enable();

I'd actually consider having __get_callchain_entry() that does what
get_callchain_entry() does right now under assumption that
preemption/migration is disabled, and then make get_callchain_entry do
preempt_disable + fetch entry + preevent_enable + return entry dance.


in v4, YongHong suggested add preempt_disable in get_callchain_entry,
but Peter suggested that do it from BPF side, so maybe keeping the existing method is a compromise.

This will simplify the flow here to just with no explicit
preempt_{disable,enable} visible. Either way all of this has
assumption that we are staying on the same CPU throughout (so at the
very least we need to have migration disabled)

entry = get_callchain_entry();
__get_perf_callchain(entry, ...);
put_callchain_entry();


BTW, is there a way to assert that either preemption or migration is
currently disabled? I think both get_callchain_entry and
put_callchain_entry would benefit from that

pw-bot: cr


+
+ if (unlikely(!entry))
+ return NULL;
+
+ ret = __get_perf_callchain(entry, regs, kernel, user, max_stack, crosstask, false, 0);
+ if (ret) {
+ put_callchain_entry(entry);
+ return NULL;
+ }
+
+ return entry;
+}
+
+static void bpf_put_perf_callchain(struct perf_callchain_entry *entry)
+{
+ put_callchain_entry(entry);
+}
+
static long __bpf_get_stackid(struct bpf_map *map,
struct perf_callchain_entry *trace, u64 flags)
{
@@ -327,20 +355,23 @@ BPF_CALL_3(bpf_get_stackid, struct pt_regs *, regs, struct bpf_map *, map,
struct perf_callchain_entry *trace;
bool kernel = !user;
u32 max_depth;
+ int ret;

if (unlikely(flags & ~(BPF_F_SKIP_FIELD_MASK | BPF_F_USER_STACK |
BPF_F_FAST_STACK_CMP | BPF_F_REUSE_STACKID)))
return -EINVAL;

max_depth = stack_map_calculate_max_depth(map->value_size, elem_size, flags);
- trace = get_perf_callchain(regs, kernel, user, max_depth,
- false, false, 0);
+ trace = bpf_get_perf_callchain(regs, kernel, user, max_depth, false);

if (unlikely(!trace))
/* couldn't fetch the stack trace */
return -EFAULT;

- return __bpf_get_stackid(map, trace, flags);
+ ret = __bpf_get_stackid(map, trace, flags);
+ bpf_put_perf_callchain(trace);

Just as above, I think get_callchain_entry + __get_perf_callchain +
put_callchain_entry is better, IMO

+
+ return ret;
}

const struct bpf_func_proto bpf_get_stackid_proto = {
@@ -468,13 +499,19 @@ static long __bpf_get_stack(struct pt_regs *regs, struct task_struct *task,
} else if (kernel && task) {
trace = get_callchain_entry_for_task(task, max_depth);
} else {
- trace = get_perf_callchain(regs, kernel, user, max_depth,
- crosstask, false, 0);
+ trace = bpf_get_perf_callchain(regs, kernel, user, max_depth, crosstask);
}

with the above suggestions this will be a pretty streamlined:

trace = trace_in ?: get_callchain_entry();
if (!trace)
goto err_fault;

if (trace_in) {
trace->nr = ...
err = 0
} else if (kernel && task) {
err = get_callchain_entry_for_task(trace, ...);
} else {
err = __get_perf_callchain(trace, ...);
}
if (err)
goto clear;


This code looks much cleaner, i will change it, thanks.

... proceed as before, we have our stack trace inside trace ...

for successful and failed paths (you'll have to duplicate this logic):

if (trace != trace_in)
put_callchain_entry(trace);


- if (unlikely(!trace) || trace->nr < skip) {
+ if (unlikely(!trace)) {

this condition cannot happen: we either get trace_in != NULL or we get
it using __get_callchain_entry and then validate it's not NULL
earlier, so drop this condition


will remove it.

+ if (may_fault)
+ rcu_read_unlock();
+ goto err_fault;
+ }
+ if (trace->nr < skip) {
if (may_fault)
rcu_read_unlock();
+ if (!trace_in)
+ bpf_put_perf_callchain(trace);

do this clean up in one place, behind the new goto label? it's a bit
too easy to miss this, IMO


ok, will do.

goto err_fault;
}

@@ -495,6 +532,8 @@ static long __bpf_get_stack(struct pt_regs *regs, struct task_struct *task,
/* trace/ips should not be dereferenced after this point */
if (may_fault)
rcu_read_unlock();

now that I looked at this code, I feel like we don't really need this
rcu_read_{lock,unlock}() dance (even though I added it in the first
place). I this RCU was supposed to be need to keep
perf_callchain_entry alive long enough, but for BPF this is guaranteed
because either BPF stack map will keep them alive by delaying
put_callchain_buffer() until freeing time (after RCU Tasks Trace + RCU
grace periods), or for bpf_get_stack/bpf_get_task_stack, BPF program
itself will hold these buffers alive again, until freeing time which
is delayed until after RCU Tasks Trace + RCU grace period.

It seems so, for both, put_callchain_buffer is always called at the end, which ensures it won't be released during use, i will remove it as a new
patch.


Please send this clean up as the first patch in the series so we can
review and ack this separately. Thanks!

+ if (!trace_in)
+ bpf_put_perf_callchain(trace);

if (user_build_id)
stack_map_get_build_id_offset(buf, trace_nr, user, may_fault);
--
2.48.1



--
Best Regards
Tao Chen