Re: [PATCH v11 1/3] rust: leds: add basic led classdev abstractions
From: Markus Probst
Date: Mon Feb 02 2026 - 11:56:49 EST
On Mon, 2026-02-02 at 15:41 +0000, Gary Guo wrote:
> On Mon Feb 2, 2026 at 1:52 PM GMT, Markus Probst wrote:
> > Implement the core abstractions needed for led class devices, including:
> >
> > * `led::LedOps` - the trait for handling leds, including
> > `brightness_set`, `brightness_get` and `blink_set`
> >
> > * `led::InitData` - data set for the led class device
> >
> > * `led::Device` - a safe wrapper around `led_classdev`
> >
> > Signed-off-by: Markus Probst <markus.probst@xxxxxxxxx>
> > ---
> > MAINTAINERS | 7 +
> > rust/kernel/led.rs | 453 +++++++++++++++++++++++++++++++++++++++++++++++++++++
> > rust/kernel/lib.rs | 1 +
> > 3 files changed, 461 insertions(+)
> >
> > diff --git a/MAINTAINERS b/MAINTAINERS
> > index 0efa8cc6775b..26765fecb9a9 100644
> > --- a/MAINTAINERS
> > +++ b/MAINTAINERS
> > @@ -14279,6 +14279,13 @@ F: drivers/leds/
> > F: include/dt-bindings/leds/
> > F: include/linux/leds.h
> >
> > +LED SUBSYSTEM [RUST]
> > +M: Markus Probst <markus.probst@xxxxxxxxx>
> > +L: linux-leds@xxxxxxxxxxxxxxx
> > +L: rust-for-linux@xxxxxxxxxxxxxxx
> > +S: Maintained
> > +F: rust/kernel/led.rs
> > +
> > LEGO MINDSTORMS EV3
> > R: David Lechner <david@xxxxxxxxxxxxxx>
> > S: Maintained
> > diff --git a/rust/kernel/led.rs b/rust/kernel/led.rs
> > new file mode 100644
> > index 000000000000..9acb6946f3da
> > --- /dev/null
> > +++ b/rust/kernel/led.rs
> > @@ -0,0 +1,453 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +
> > +//! Abstractions for the leds driver model.
> > +//!
> > +//! C header: [`include/linux/leds.h`](srctree/include/linux/leds.h)
> > +
> > +use core::{
> > + marker::PhantomData,
> > + mem::transmute,
> > + ptr::NonNull, //
> > +};
> > +
> > +use crate::{
> > + container_of,
> > + device::{
> > + self,
> > + property::FwNode,
> > + AsBusDevice,
> > + Bound, //
> > + },
> > + devres::Devres,
> > + error::{
> > + from_result,
> > + to_result,
> > + VTABLE_DEFAULT_ERROR, //
> > + },
> > + macros::vtable,
> > + prelude::*,
> > + str::CStrExt,
> > + types::{
> > + ARef,
> > + Opaque, //
> > + }, //
> > +};
> > +
> > +/// The led class device representation.
> > +///
> > +/// This structure represents the Rust abstraction for a C `struct led_classdev`.
> > +#[pin_data(PinnedDrop)]
> > +pub struct Device<T: LedOps> {
> > + #[pin]
> > + ops: T,
> > + #[pin]
> > + classdev: Opaque<bindings::led_classdev>,
> > +}
> > +
> > +/// The led init data representation.
> > +///
> > +/// This structure represents the Rust abstraction for a C `struct led_init_data` with additional
> > +/// fields from `struct led_classdev`.
> > +#[derive(Default)]
> > +pub struct InitData<'a> {
> > + fwnode: Option<ARef<FwNode>>,
> > + devicename: Option<&'a CStr>,
> > + devname_mandatory: bool,
> > + initial_brightness: u32,
> > + default_trigger: Option<&'a CStr>,
> > + color: Color,
> > +}
>
> It appears to me that while this reflects on the C API, on the Rust side this is
> more commonly known as the builder pattern.
>
> I think this should properly be name `led::DeviceBuilder`, as it does more than
> what `led_init_data` does on the C side (e.g. initial_brightness).
>
> Perhaps the device creation can be part of this too, e.g.
>
> LedDeviceBuilder::new()
> .fwnode(...)
> .devicename(...)
> .initial_brightness(...)
> .build(parent, ops)
>
> ?
>
>
> > +
> > +impl InitData<'static> {
> > + /// Creates a new [`InitData`].
> > + pub fn new() -> Self {
> > + Self::default()
> > + }
> > +}
> > +
> > +impl<'a> InitData<'a> {
> > + /// Sets the firmware node.
> > + pub fn fwnode(self, fwnode: Option<ARef<FwNode>>) -> Self {
> > + Self { fwnode, ..self }
> > + }
> > +
> > + /// Sets the device name.
> > + pub fn devicename(self, devicename: &'a CStr) -> Self {
> > + Self {
> > + devicename: Some(devicename),
> > + ..self
> > + }
> > + }
> > +
> > + /// Sets if a device name is mandatory.
> > + pub fn devicename_mandatory(self, mandatory: bool) -> Self {
> > + Self {
> > + devname_mandatory: mandatory,
> > + ..self
> > + }
> > + }
> > +
> > + /// Sets the initial brightness value for the led.
> > + ///
> > + /// The default brightness is 0.
> > + /// If [`LedOps::brightness_get`] is implemented, this value will be ignored.
> > + pub fn initial_brightness(self, brightness: u32) -> Self {
> > + Self {
> > + initial_brightness: brightness,
> > + ..self
> > + }
> > + }
> > +
> > + /// Set the default led trigger.
> > + ///
> > + /// This value can be overwritten by the "linux,default-trigger" fwnode property.
> > + pub fn default_trigger(self, trigger: &'a CStr) -> Self {
> > + Self {
> > + default_trigger: Some(trigger),
> > + ..self
> > + }
> > + }
> > +
> > + /// Sets the color of the led.
> > + ///
> > + /// This value can be overwritten by the "color" fwnode property.
> > + pub fn color(self, color: Color) -> Self {
> > + Self { color, ..self }
> > + }
> > +}
> > +
> > +/// Trait defining the operations for a LED driver.
> > +///
> > +/// # Examples
> > +/// ```
> > +/// use kernel::{
> > +/// device,
> > +/// devres::Devres,
> > +/// led,
> > +/// macros::vtable,
> > +/// platform,
> > +/// prelude::*, //
> > +/// };
> > +///
> > +/// struct MyLedOps;
> > +///
> > +///
> > +/// #[vtable]
> > +/// impl led::LedOps for MyLedOps {
> > +/// type Bus = platform::Device<device::Bound>;
> > +/// const BLOCKING: bool = false;
> > +/// const MAX_BRIGHTNESS: u32 = 255;
> > +///
> > +/// fn brightness_set(
> > +/// &self,
> > +/// _dev: &platform::Device<device::Bound>,
> > +/// _classdev: &led::Device<Self>,
> > +/// _brightness: u32
> > +/// ) -> Result<()> {
> > +/// // Set the brightness for the led here
> > +/// Ok(())
> > +/// }
> > +/// }
> > +///
> > +/// fn register_my_led(
> > +/// parent: &platform::Device<device::Bound>,
> > +/// ) -> Result<Pin<KBox<Devres<led::Device<MyLedOps>>>>> {
> > +/// KBox::pin_init(led::Device::new(
> > +/// parent,
> > +/// led::InitData::new(),
> > +/// Ok(MyLedOps),
> > +/// ), GFP_KERNEL)
> > +/// }
> > +/// ```
> > +/// Led drivers must implement this trait in order to register and handle a [`Device`].
> > +#[vtable]
> > +pub trait LedOps: Send + 'static + Sized {
> > + /// The bus device required by the implementation.
> > + #[allow(private_bounds)]
> > + type Bus: AsBusDevice<Bound>;
> > + /// If set true, [`LedOps::brightness_set`] and [`LedOps::blink_set`] must perform the
> > + /// operation immediately. If set false, they must not sleep.
> > + const BLOCKING: bool;
> > + /// The max brightness level.
> > + const MAX_BRIGHTNESS: u32;
> > +
> > + /// Sets the brightness level.
> > + ///
> > + /// See also [`LedOps::BLOCKING`].
> > + fn brightness_set(
> > + &self,
> > + dev: &Self::Bus,
> > + classdev: &Device<Self>,
> > + brightness: u32,
> > + ) -> Result<()>;
> > +
> > + /// Gets the current brightness level.
> > + fn brightness_get(&self, _dev: &Self::Bus, _classdev: &Device<Self>) -> u32 {
> > + build_error!(VTABLE_DEFAULT_ERROR)
> > + }
> > +
> > + /// Activates hardware accelerated blinking.
> > + ///
> > + /// delays are in milliseconds. If both are zero, a sensible default should be chosen.
> > + /// The caller should adjust the timings in that case and if it can't match the values
> > + /// specified exactly. Setting the brightness to 0 will disable the hardware accelerated
> > + /// blinking.
> > + ///
> > + /// See also [`LedOps::BLOCKING`].
> > + fn blink_set(
> > + &self,
> > + _dev: &Self::Bus,
> > + _classdev: &Device<Self>,
> > + _delay_on: &mut usize,
> > + _delay_off: &mut usize,
> > + ) -> Result<()> {
> > + build_error!(VTABLE_DEFAULT_ERROR)
> > + }
> > +}
> > +
> > +/// Led colors.
> > +#[derive(Copy, Clone, Debug, Default)]
> > +#[repr(u32)]
> > +#[non_exhaustive]
> > +#[expect(
> > + missing_docs,
> > + reason = "it shouldn't be necessary to document each color"
> > +)]
> > +pub enum Color {
> > + #[default]
> > + White = bindings::LED_COLOR_ID_WHITE,
> > + Red = bindings::LED_COLOR_ID_RED,
> > + Green = bindings::LED_COLOR_ID_GREEN,
> > + Blue = bindings::LED_COLOR_ID_BLUE,
> > + Amber = bindings::LED_COLOR_ID_AMBER,
> > + Violet = bindings::LED_COLOR_ID_VIOLET,
> > + Yellow = bindings::LED_COLOR_ID_YELLOW,
> > + Ir = bindings::LED_COLOR_ID_IR,
> > + Multi = bindings::LED_COLOR_ID_MULTI,
> > + Rgb = bindings::LED_COLOR_ID_RGB,
> > + Purple = bindings::LED_COLOR_ID_PURPLE,
> > + Orange = bindings::LED_COLOR_ID_ORANGE,
> > + Pink = bindings::LED_COLOR_ID_PINK,
> > + Cyan = bindings::LED_COLOR_ID_CYAN,
> > + Lime = bindings::LED_COLOR_ID_LIME,
> > +}
> > +
> > +impl TryFrom<u32> for Color {
> > + type Error = Error;
> > +
> > + fn try_from(value: u32) -> core::result::Result<Self, Self::Error> {
> > + const _: () = {
> > + assert!(bindings::LED_COLOR_ID_MAX == 15);
> > + };
>
> `static_assert!()` and move this out from the impl.
>
> > + if value < bindings::LED_COLOR_ID_MAX {
> > + // SAFETY:
> > + // - `Color` is represented as `u32`
> > + // - the const block above guarantees that no additional color has been added
> > + // - `value` is guaranteed to be in the color id range
> > + Ok(unsafe { transmute::<u32, Color>(value) })
> > + } else {
> > + Err(EINVAL)
> > + }
> > + }
> > +}
> > +
> > +// SAFETY: A `led::Device` can be unregistered from any thread.
> > +unsafe impl<T: LedOps + Send> Send for Device<T> {}
> > +
> > +// SAFETY: `led::Device` can be shared among threads because all methods of `led::Device`
> > +// are thread safe.
> > +unsafe impl<T: LedOps + Sync> Sync for Device<T> {}
> > +
> > +impl<T: LedOps> Device<T> {
> > + /// Registers a new led classdev.
> > + ///
> > + /// The [`Device`] will be unregistered on drop.
> > + pub fn new<'a>(
> > + parent: &'a T::Bus,
> > + init_data: InitData<'a>,
> > + ops: impl PinInit<T, Error> + 'a,
> > + ) -> impl PinInit<Devres<Self>, Error> + 'a {
> > + Devres::new(
> > + parent.as_ref(),
> > + try_pin_init!(Self {
> > + ops <- ops,
> > + classdev <- Opaque::try_ffi_init(|ptr: *mut bindings::led_classdev| {
> > + // SAFETY: `try_ffi_init` guarantees that `ptr` is valid for write.
> > + // `led_classdev` gets fully initialized in-place by
> > + // `led_classdev_register_ext` including `mutex` and `list_head`.
> > + unsafe {
> > + ptr.write(bindings::led_classdev {
> > + brightness_set: (!T::BLOCKING)
> > + .then_some(Adapter::<T>::brightness_set_callback),
> > + brightness_set_blocking: T::BLOCKING
> > + .then_some(Adapter::<T>::brightness_set_blocking_callback),
> > + brightness_get: T::HAS_BRIGHTNESS_GET
> > + .then_some(Adapter::<T>::brightness_get_callback),
> > + blink_set: T::HAS_BLINK_SET.then_some(Adapter::<T>::blink_set_callback),
> > + max_brightness: T::MAX_BRIGHTNESS,
> > + brightness: init_data.initial_brightness,
> > + default_trigger: init_data
> > + .default_trigger
> > + .map_or(core::ptr::null(), CStrExt::as_char_ptr),
> > + color: init_data.color as u32,
> > + ..bindings::led_classdev::default()
> > + })
> > + };
> > +
> > + let mut init_data_raw = bindings::led_init_data {
> > + fwnode: init_data
> > + .fwnode
> > + .as_ref()
> > + .map_or(core::ptr::null_mut(), |fwnode| fwnode.as_raw()),
>
> This should be `fwnode.into_raw()` which directly takes the ownership for
> `ARef`, rather than `as_raw()` and forget the `ARef` later.
With into_raw(), the reference count of fwnode would not decrement if
the registration fails.
Thanks
- Markus Probst
>
> Best,
> Gary
>
> > + default_label: core::ptr::null(),
> > + devicename: init_data
> > + .devicename
> > + .map_or(core::ptr::null(), CStrExt::as_char_ptr),
> > + devname_mandatory: init_data.devname_mandatory,
> > + };
> > +
> > + // SAFETY:
> > + // - `parent.as_raw()` is guaranteed to be a pointer to a valid `device`
> > + // or a null pointer.
> > + // - `ptr` is guaranteed to be a pointer to an initialized `led_classdev`.
> > + to_result(unsafe {
> > + bindings::led_classdev_register_ext(
> > + parent.as_ref().as_raw(),
> > + ptr,
> > + &raw mut init_data_raw,
> > + )
> > + })?;
> > +
> > + core::mem::forget(init_data.fwnode); // keep the reference count incremented
> > +
> > + Ok::<_, Error>(())
> > + }),
> > + }),
> > + )
> > + }
> > +
> > + /// # Safety
> > + /// `led_cdev` must be a valid pointer to a `led_classdev` embedded within a
> > + /// `led::Device`.
> > + unsafe fn from_raw<'a>(led_cdev: *mut bindings::led_classdev) -> &'a Self {
> > + // SAFETY: The function's contract guarantees that `led_cdev` points to a `led_classdev`
> > + // field embedded within a valid `led::Device`. `container_of!` can therefore
> > + // safely calculate the address of the containing struct.
> > + unsafe { &*container_of!(Opaque::cast_from(led_cdev), Self, classdev) }
> > + }
> > +
> > + fn parent(&self) -> &device::Device<Bound> {
> > + // SAFETY:
> > + // - `self.classdev.get()` is guaranteed to be a valid pointer to `led_classdev`.
> > + unsafe { device::Device::from_raw((*(*self.classdev.get()).dev).parent) }
> > + }
> > +}
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