Re: [PATCH 10/11] firmware: arm_scmi: Use bound iterators to minimize discovered rates

From: Cristian Marussi

Date: Sat Feb 28 2026 - 05:43:58 EST


On Fri, Feb 27, 2026 at 04:53:39PM +0000, Jonathan Cameron wrote:
> On Fri, 27 Feb 2026 15:32:24 +0000
> Cristian Marussi <cristian.marussi@xxxxxxx> wrote:
>
> > Clock rates are guaranteed to be returned in ascending order for SCMI clock
> > protocol versions greater than 1.0: in such a case, use bounded iterators
> > to minimize the number of message exchanges needed to discover min and max
> > rate.
> >
> > Signed-off-by: Cristian Marussi <cristian.marussi@xxxxxxx>
>
> > +
> > +static int
> > +scmi_clock_describe_rates_get(const struct scmi_protocol_handle *ph,
> > + u32 clk_id, struct clock_info *cinfo)
> > +{
> > + struct scmi_clock_desc *clkd = &cinfo->clkds[clk_id];
> > + int ret;
> > +
> > + /*
> > + * Since only after SCMI Clock v1.0 the returned rates are guaranteed to
> > + * be discovered in ascending order, lazy enumeration cannot be use for
> > + * SCMI Clock v1.0 protocol.
> > + */
> > + if (PROTOCOL_REV_MAJOR(ph->version) > 0x1)
> > + ret = scmi_clock_describe_rates_get_lazy(ph, clkd);
> > + else
> > + ret = scmi_clock_describe_rates_get_full(ph, clkd);
> > +
> > + if (ret)
> > + return ret;
> > +
> > + clkd->info.min_rate = clkd->rates[RATE_MIN];
> > if (!clkd->rate_discrete) {
> > clkd->info.max_rate = clkd->rates[RATE_MAX];
> > dev_dbg(ph->dev, "Min %llu Max %llu Step %llu Hz\n",
> > clkd->rates[RATE_MIN], clkd->rates[RATE_MAX],
> > clkd->rates[RATE_STEP]);
> > } else {
> > - sort(clkd->rates, clkd->num_rates,
> > - sizeof(clkd->rates[0]), rate_cmp_func, NULL);
> > clkd->info.max_rate = clkd->rates[clkd->num_rates - 1];
> > + dev_dbg(ph->dev, "Clock:%s DISCRETE:%d -> Min %llu Max %llu\n",
> > + clkd->info.name, clkd->rate_discrete,
> > + clkd->info.min_rate, clkd->info.max_rate);
> > }
> > - clkd->info.min_rate = clkd->rates[RATE_MIN];
> >
> > - return 0;
> > + return ret;
> Why? Far as I can see it's still always zero if you get here.

...well...simply bad refactoring late evening near beer o'clock time :P

I will fix.

Thanks,
Cristian