Re: [PATCH 2/3] drm/gem: Fix a race between drm_gem_lru_scan() and drm_gem_object_release()

From: Rob Clark

Date: Fri May 08 2026 - 09:50:26 EST


On Fri, May 8, 2026 at 1:41 AM Boris Brezillon
<boris.brezillon@xxxxxxxxxxxxx> wrote:
>
> On Thu, 7 May 2026 14:38:23 -0700
> Rob Clark <rob.clark@xxxxxxxxxxxxxxxx> wrote:
>
> > On Thu, May 7, 2026 at 5:46 AM Boris Brezillon
> > <boris.brezillon@xxxxxxxxxxxxx> wrote:
> > >
> > > On Wed, 06 May 2026 14:16:27 +0200
> > > Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx> wrote:
> > >
> > > > The following race can currently happen:
> > > >
> > > > | Thread 0 in `drm_gem_lru_scan` | Thread 1 in `drm_gem_object_release` |
> > > > | - | - |
> > > > | move obj1 with refcount==0 to `still_in_lru` | |
> > > > | move obj2 with refcount!=0 to `still_in_lru` | |
> > > > | mutex_unlock | |
> > > > | shrink obj2 | |
> > > > | | lru = obj1->lru; // `still_in_lru` |
> > > > | mutex_lock | |
> > > > | move obj1 back to the original lru | |
> > > > | mutex_unlock | |
> > > > | return | |
> > > > | | dereference `still_in_lru` |
> > > >
> > > > Move the drm_gem_lru_move_tail_locked() after the
> > > > kref_get_unless_zero() check so that we don't end up with a
> > > > vanishing LRU when we hit drm_gem_object_release(). We also need to
> > > > remove the skipped object from its LRU, otherwise we'll keep hitting
> > > > it on subsequent loop iterations until it's actually removed from the
> > > > list in the drm_gem_release().
> > > >
> > > > Fixes: e7c2af13f811 ("drm/gem: Add LRU/shrinker helper")
> > > > Reported-by: Chia-I Wu <olvaffe@xxxxxxxxx>
> > > > Closes: https://gitlab.freedesktop.org/panfrost/linux/-/work_items/86
> > > > Signed-off-by: Boris Brezillon <boris.brezillon@xxxxxxxxxxxxx>
> > > > Reviewed-by: Chia-I Wu <olvaffe@xxxxxxxxx>
> > > > ---
> > > > drivers/gpu/drm/drm_gem.c | 14 +++++++++-----
> > > > 1 file changed, 9 insertions(+), 5 deletions(-)
> > > >
> > > > diff --git a/drivers/gpu/drm/drm_gem.c b/drivers/gpu/drm/drm_gem.c
> > > > index fca42949eb2b..97cf63de0112 100644
> > > > --- a/drivers/gpu/drm/drm_gem.c
> > > > +++ b/drivers/gpu/drm/drm_gem.c
> > > > @@ -1660,15 +1660,19 @@ drm_gem_lru_scan(struct drm_gem_lru *lru,
> > > > if (!obj)
> > > > break;
> > > >
> > > > - drm_gem_lru_move_tail_locked(&still_in_lru, obj);
> > > > -
> > > > /*
> > > > * If it's in the process of being freed, gem_object->free()
> > > > - * may be blocked on lock waiting to remove it. So just
> > > > - * skip it.
> > > > + * may be blocked on lock waiting to remove it. So just remove
> > > > + * it from its current LRU and skip it.
> > > > */
> > > > - if (!kref_get_unless_zero(&obj->refcount))
> > > > + if (!kref_get_unless_zero(&obj->refcount)) {
> > > > + if (obj->lru)
> > > > + drm_gem_lru_remove_locked(obj);
> > > > +
> > >
> > > Actually, this thing is still racy, because obj->lru is dereferenced
> > > without the lru->lock held in drm_gem_object_release(). At this point
> > > I'm wondering if we should expose a drm_gem_lru_remove() taking the LRU
> > > lock as an argument as suggested by Steve, and delegate the
> > > responsibility to call drm_gem_lru_remove() to the driver. Either that,
> > > or we make it so the LRU lock is attached to the drm_device instead of
> > > the GEM (both MSM and panthor assume a device-wide lock for LRU
> > > manipulation).
> > >
> > > Rob, what's your take on this matter?
> >
> > I don't think there is a race, because of the kref_get_unless_zero().
> > Other than lru_scan, there shouldn't be cases where someone is moving
> > an obj between LRUs racing with drm_gem_object_release(), because that
> > means they don't own a reference on the obj they are manipulating.
>
> Yeah, but the race I'm talking about is drm_gem_object_release()
> vs drm_gem_lru_scan(), so at this point refcount is zero, and this
> patch only moves the needle, but doesn't fix the problem entirely:
>
>
> | Thread 0 in `drm_gem_lru_scan` | Thread 1 in `drm_gem_object_release` |
> | - | - |
> | | drm_gem_lru_remove() |
> | | lru = obj->lru |
> | | if (!lru) return; |
> | lock(still_in_lru.lock) | |
> | if (refcount == 0) | |
> | drm_gem_lru_remove_locked(obj) | |
> | obj->lru = NULL | |
> | ..... | |
> | unlock(still_in_lru.lock) | |
> | | lock(lru->lock) |
> | | drm_gem_lru_remove_locked(obj) |
> | | obj->lru==NULL => NULL deref |
> | | unlock(lru->lock) |
>
> We can of course add an extra
>
> if (!obj->lru) return;
>
> in drm_gem_lru_remove_locked() to cover for this race, and add a
> READ_ONCE in drm_gem_lru_remove() to make sure the compiler doesn't
> do crazy things like dereferencing obj->lru twice instead of having
> the LRU pointer stored in a register. That still assumes that the lru
> we assigned to our local variable is valid even after the
> drm_gem_lru_remove_locked(obj) call, which is true at least for MSM and
> and panthor because they have their LRUs attached to the drm_device,
> which outlives any GEMs attached to it. But it's not something the API
> enforce or document as a requirement.

Ahh, right.. yeah drm_gem_lru_remove() should READ_ONCE(), and check
obj->lru after acquiring the lock.

And yeah, that is assuming there aren't lifetime issues with the lock itself

> >
> > That said, I can't really think of a sensible thing to do with more
> > than a single LRU lock per device. And it does make things easier to
> > reason about.
>
> Okay, I'll give it a try then.

sounds good

BR,
-R