Re: [PATCH] rust: alloc: add `NumaNode::id()` accessor
From: Gary Guo
Date: Mon Jun 08 2026 - 07:59:43 EST
On Mon Jun 8, 2026 at 12:47 PM BST, Andreas Hindborg wrote:
> `NumaNode` wraps an `i32` but offers no way to read it back. Add a
> trivial `id()` getter so callers that need to pass the node id to a
> C binding can recover the underlying `c_int` without reaching into
> the private field.
>
> Signed-off-by: Andreas Hindborg <a.hindborg@xxxxxxxxxx>
> ---
> This will be used by an upcoming change that adds a home node parameter to
> the block layer `TagSet::new()` constructor.
> ---
> rust/kernel/alloc.rs | 5 +++++
> 1 file changed, 5 insertions(+)
>
> diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs
> index e38720349dcf..c02290bb79d9 100644
> --- a/rust/kernel/alloc.rs
> +++ b/rust/kernel/alloc.rs
> @@ -126,6 +126,11 @@ pub fn new(node: i32) -> Result<Self> {
> }
> Ok(Self(node))
> }
> +
> + /// Returns the raw NUMA node identifier as an `i32`.
#[inline]
> + pub fn id(&self) -> i32 {
> + self.0
> + }
> }
>
> /// Specify necessary constant to pass the information to Allocator that the caller doesn't care
>
> ---
> base-commit: 7fd2df204f342fc17d1a0bfcd474b24232fb0f32
> change-id: 20260608-numa-node-id-85de708d4e8d
>
> Best regards,
> --
> Andreas Hindborg <a.hindborg@xxxxxxxxxx>