Re: [PATCH] md/md-llbitmap: grow the page cache in place for reshape

From: yu kuai

Date: Mon Jun 15 2026 - 12:24:26 EST


Hi,

在 2026/6/15 19:16, Su Yue 写道:
> On Fri 05 Jun 2026 at 17:15, Yu Kuai <yukuai@xxxxxxxxxx> wrote:
>
>> From: Yu Kuai <yukuai@xxxxxxx>
>>
>> Use the page-control helpers to grow llbitmap's cached pages in place
>> for resize and later reshape preparation, instead of rebuilding the
>> whole cache.
>>
>> Signed-off-by: Yu Kuai <yukuai@xxxxxxx>
>> ---
>>  drivers/md/md-llbitmap.c | 139  +++++++++++++++++++++++++++++++++++----
>>  1 file changed, 127 insertions(+), 12 deletions(-)
>>
>> diff --git a/drivers/md/md-llbitmap.c b/drivers/md/md-llbitmap.c
>> index 2f2896fe4d6f..91d3dec43d48 100644
>> --- a/drivers/md/md-llbitmap.c
>> +++ b/drivers/md/md-llbitmap.c
>> @@ -414,10 +414,23 @@ static char
>> state_machine[BitStateCount][BitmapActionCount] = {
>>          [BitmapActionClearUnwritten]    = BitUnwritten,
>>      },
>>  };
>>
>>  static void __llbitmap_flush(struct mddev *mddev);
>> +static void llbitmap_flush(struct mddev *mddev);
>> +static void llbitmap_update_sb(void *data);
>> +
>> +static void llbitmap_resize_chunks(struct mddev *mddev, sector_t
>> blocks,
>> +                   unsigned long *chunksize,
>> +                   unsigned long *chunks)
>>
> NIT: I would like call it llbitmap_calculate_chunks.

Agreed this is better, will change it.

>
>> +{
>> +    *chunks = DIV_ROUND_UP_SECTOR_T(blocks, *chunksize);
>> +    while (*chunks > mddev->bitmap_info.space << SECTOR_SHIFT) {
>> +        *chunksize = *chunksize << 1;
>> +        *chunks = DIV_ROUND_UP_SECTOR_T(blocks, *chunksize);
>> +    }
>> +}
>>
>>  static enum llbitmap_state llbitmap_read(struct llbitmap  *llbitmap,
>> loff_t pos)
>>  {
>>      unsigned int idx;
>>      unsigned int offset;
>> @@ -653,10 +666,52 @@ static unsigned int
>> llbitmap_reserved_pages(struct llbitmap *llbitmap)
>>  {
>>      return DIV_ROUND_UP(llbitmap->mddev->bitmap_info.space <<
>>  SECTOR_SHIFT,
>>                  PAGE_SIZE);
>>  }
>>
>> +static int llbitmap_expand_pages(struct llbitmap *llbitmap,
>> +                 unsigned long chunks)
>> +{
>> +    struct llbitmap_page_ctl **pctl;
>> +    unsigned int old_nr_pages = llbitmap->nr_pages;
>> +    unsigned int nr_pages = llbitmap_used_pages(llbitmap, chunks);
>> +    int i;
>> +    int ret;
>> +
>> +    if (nr_pages <= old_nr_pages)
>> +        return 0;
>> +
>> +    pctl = kcalloc(nr_pages, sizeof(*pctl), GFP_KERNEL);
>> +    if (!pctl)
>> +        return -ENOMEM;
>> +
>> +    if (llbitmap->pctl)
>> +        memcpy(pctl, llbitmap->pctl,
>> +               array_size(old_nr_pages, sizeof(*pctl)));
>> +
>> +    for (i = old_nr_pages; i < nr_pages; i++) {
>> +        pctl[i] = llbitmap_alloc_page_ctl(llbitmap, i);
>> +        if (IS_ERR(pctl[i]))
>> +            goto err_alloc_ptr;
>> +    }
>> +
>> +    kfree(llbitmap->pctl);
>> +    llbitmap->pctl = pctl;
>> +    llbitmap->nr_pages = nr_pages;
>> +    return 0;
>> +
>> +err_alloc_ptr:
>> +    ret = PTR_ERR(pctl[i]);
>> +    for (i--; i >= (int)old_nr_pages; i--) {
>>
> Confused about why not just declare i as an unsigned int?
>
Yes, this looks better as well.

>
> --
> Su
>> +        __free_page(pctl[i]->page);
>> +        percpu_ref_exit(&pctl[i]->active);
>> +        kfree(pctl[i]);
>> +    }
>> +    kfree(pctl);
>> +    return ret;
>> +}
>> +
>>  static int llbitmap_alloc_pages(struct llbitmap *llbitmap)
>>  {
>>      unsigned int used_pages = llbitmap_used_pages(llbitmap,
>>  llbitmap->chunks);
>>      unsigned int nr_pages = max(used_pages,
>>  llbitmap_reserved_pages(llbitmap));
>>      int i;
>> @@ -728,10 +783,38 @@ static bool llbitmap_zero_all_disks(struct
>> llbitmap *llbitmap)
>>      }
>>
>>      return true;
>>  }
>>
>> +static void llbitmap_mark_range(struct llbitmap *llbitmap,
>> +                unsigned long start,
>> +                unsigned long end,
>> +                enum llbitmap_state state)
>> +{
>> +    while (start <= end) {
>> +        llbitmap_write(llbitmap, state, start);
>> +        start++;
>> +    }
>> +}
>> +
>> +static int llbitmap_prepare_resize(struct llbitmap *llbitmap,
>> +                   unsigned long old_chunks,
>> +                   unsigned long new_chunks,
>> +                   unsigned long cache_chunks)
>> +{
>> +    int ret;
>> +
>> +    llbitmap_flush(llbitmap->mddev);
>> +    ret = llbitmap_expand_pages(llbitmap, cache_chunks);
>> +    if (ret)
>> +        return ret;
>> +    if (new_chunks > old_chunks)
>> +        llbitmap_mark_range(llbitmap, old_chunks, new_chunks - 1,
>> +                    BitUnwritten);
>> +    return 0;
>> +}
>> +
>>  static void llbitmap_init_state(struct llbitmap *llbitmap)
>>  {
>>      struct mddev *mddev = llbitmap->mddev;
>>      enum llbitmap_state state = BitUnwritten;
>>      unsigned long i;
>> @@ -1024,14 +1107,14 @@ static int llbitmap_read_sb(struct llbitmap
>> *llbitmap)
>>          pr_err("md/llbitmap: %s: chunksize not a power of 2",
>>                 mdname(mddev));
>>          goto out_put_page;
>>      }
>>
>> -    if (chunksize < DIV_ROUND_UP_SECTOR_T(mddev->resync_max_sectors,
>> +    if (chunksize < DIV_ROUND_UP_SECTOR_T(sync_size,
>>                            mddev->bitmap_info.space <<  SECTOR_SHIFT)) {
>>          pr_err("md/llbitmap: %s: chunksize too small %lu < %llu /
>>  %lu",
>> -               mdname(mddev), chunksize, mddev->resync_max_sectors,
>> +               mdname(mddev), chunksize, sync_size,
>>                 mddev->bitmap_info.space);
>>          goto out_put_page;
>>      }
>>
>>      daemon_sleep = le32_to_cpu(sb->daemon_sleep);
>> @@ -1169,28 +1252,60 @@ static int llbitmap_create(struct mddev *mddev)
>>  }
>>
>>  static int llbitmap_resize(struct mddev *mddev, sector_t  blocks,
>> int chunksize)
>>  {
>>      struct llbitmap *llbitmap = mddev->bitmap;
>> +    sector_t old_blocks = llbitmap->sync_size;
>> +    unsigned long old_chunks = llbitmap->chunks;
>>      unsigned long chunks;
>> +    unsigned long cache_chunks;
>> +    int ret = 0;
>> +    unsigned long bitmap_chunksize;
>> +    bool reshape;
>>
>>      if (chunksize == 0)
>>          chunksize = llbitmap->chunksize;
>>
>> -    /* If there is enough space, leave the chunksize unchanged. */
>> -    chunks = DIV_ROUND_UP_SECTOR_T(blocks, chunksize);
>> -    while (chunks > mddev->bitmap_info.space << SECTOR_SHIFT) {
>> -        chunksize = chunksize << 1;
>> -        chunks = DIV_ROUND_UP_SECTOR_T(blocks, chunksize);
>> -    }
>> +    bitmap_chunksize = chunksize;
>> +    llbitmap_resize_chunks(mddev, blocks, &bitmap_chunksize, &chunks);
>>
>> -    llbitmap->chunkshift = ffz(~chunksize);
>> -    llbitmap->chunksize = chunksize;
>> -    llbitmap->chunks = chunks;
>> -    llbitmap->sync_size = blocks;
>> +    reshape = mddev->delta_disks || mddev->new_level != mddev->level ||
>> +        mddev->new_layout != mddev->layout ||
>> +        mddev->new_chunk_sectors != mddev->chunk_sectors;
>> +    if (!reshape && bitmap_chunksize != llbitmap->chunksize)
>> +        return -EOPNOTSUPP;
>> +    if (blocks == old_blocks && chunks == llbitmap->chunks)
>> +        return 0;
>> +
>> +    mutex_lock(&mddev->bitmap_info.mutex);
>>
>> +    cache_chunks = reshape ? max(old_chunks, chunks) : chunks;
>> +    ret = llbitmap_prepare_resize(llbitmap, old_chunks, chunks,
>> cache_chunks);
>> +    if (ret)
>> +        goto out;
>> +
>> +    if (reshape) {
>> +        llbitmap->reshape_sync_size = blocks;
>> +        llbitmap->reshape_chunksize = bitmap_chunksize;
>> +        llbitmap->reshape_chunks = chunks;
>> +        llbitmap->chunks = max(old_chunks, chunks);
>> +    } else {
>> +        if (blocks < old_blocks && chunks < old_chunks)
>> +            llbitmap_mark_range(llbitmap, chunks, old_chunks - 1,
>> +                        BitUnwritten);
>> +        mddev->bitmap_info.chunksize = bitmap_chunksize;
>> +        llbitmap->chunks = chunks;
>> +        llbitmap->sync_size = blocks;
>> +        llbitmap_update_sb(llbitmap);
>> +    }
>> +    __llbitmap_flush(mddev);
>> +    mutex_unlock(&mddev->bitmap_info.mutex);
>>      return 0;
>> +
>> +out:
>> +    mutex_unlock(&mddev->bitmap_info.mutex);
>> +    return ret;
>>  }
>>
>>  static int llbitmap_load(struct mddev *mddev)
>>  {
>>      enum llbitmap_action action = BitmapActionReload;

--
Thanks,
Kuai