[PATCH v3 0/3] workqueue: Shrink the lock time

From: Breno Leitao

Date: Tue Jun 16 2026 - 09:37:25 EST


The goal of this patchset is to decrease the time spent under the
workqueue pool->lock.

Currently the worker process is woken up inside pool->lock. The wakeup
ends in wake_up_process(), which takes the target task's rq->lock, so
rq->lock nests under pool->lock on the two hottest paths of a contended
unbound workqueue (__queue_work() enqueue and process_one_work() chain
kick). On some architectures the wakeup is even more expensive: on
arm64 waking a CPU that is idle (in wfi) issues an IPI.

Doing all of that while holding pool->lock lengthens the locked region
and hurts throughput on contended unbound pools.

This series shortens the locked region by selecting and claiming the
worker to wake under pool->lock, but issuing the actual wakeup after the
lock is dropped, using the wake_q machinery (wake_q_add() under the
lock, wake_up_q() after).

Because the win is a shorter pool->lock hold time, it shows up most
clearly as lower enqueue latency under contention.

Performance numbers (based on in-kernel workqueue microbenchmark)

VMs and arm64 (Grace) is where this series is meant to pay off -- waking
an idle CPU sitting in wfi costs an IPI (on arm; similar type of
operation on VMs), so doing it under pool->lock lengthens the critical
section.

The arm64 bare-metal numbers match what the x86-or-arm64 VM showed:

affinity_scope baseline patched tput p95
(items/s) (items/s) gain drop
-------------- --------- --------- ------ ------
cpu 2,569,880 3,029,740 +17.9% -13.6%
smt 2,586,485 3,044,788 +17.7% -14.0%
cache_shard 572,055 797,621 +39.4% -37.1%
cache 538,132 724,997 +34.7% -30.1%
numa 528,673 658,215 +24.5% -20.5%
system 524,287 614,486 +17.2% -21.1%

(p95 drop = change in p95 enqueue latency; negative is better.)
(tput gain = number of requests enqueued per sec; bigger is better.)

Patch 1 is a pure refactor introducing kick_pool_pick().
Patch 2 defers the wakeup on the enqueue path (__queue_work()).
Patch 3 defers the wakeup on the per-work chain-kick path
(process_one_work()).

Changes in v3:
- Drop the "park kicked worker on pool->kicked_list" patch (v2 1/4).
* That is a fix that is independent of this patch, in case we want to
revamp it, it can be sent separately.
- Link to v2: https://lore.kernel.org/r/20260603-fastwake-v2-0-2977512fe7fa@xxxxxxxxxx

Changes in v2:
- Close the idle_cull_fn() vs kicked-worker race by parking the kicked
worker on a new pool->kicked_list under pool->lock (new patch 1).
Reported by Hillf Danton.
- Use the wake_q machinery (wake_q_add() / wake_up_q() via
raw_spin_unlock_wake()) instead of plumbing a task_struct out of the
helper by hand. Suggested by Sebastian Andrzej Siewior.
- Link to v1: https://lore.kernel.org/r/20260526-fastwake-v1-0-e69ad86923e6@xxxxxxxxxx

Signed-off-by: Breno Leitao <leitao@xxxxxxxxxx>
---
To: Tejun Heo <tj@xxxxxxxxxx>
To: Lai Jiangshan <jiangshanlai@xxxxxxxxx>
Cc: linux-kernel@xxxxxxxxxxxxxxx

---
Breno Leitao (3):
workqueue: split kick_pool() into kick_pool_pick() + wake_up_q()
workqueue: defer the worker wakeup outside pool->lock in __queue_work()
workqueue: defer the worker wakeup outside pool->lock in process_one_work()

kernel/workqueue.c | 42 +++++++++++++++++++++++++++++++++---------
1 file changed, 33 insertions(+), 9 deletions(-)
---
base-commit: 8d6dbbbe3ba62de0a63e962ee004afb848c8e3ac
change-id: 20260526-fastwake-02982fd66312

Best regards,
--
Breno Leitao <leitao@xxxxxxxxxx>