[PATCH v2] drm/amdgpu: fix cleaner shader IB size and entity cleanup

From: Wentao Liang

Date: Mon Jun 22 2026 - 10:31:35 EST


Fix two issues in amdgpu_gfx_run_cleaner_shader_job():

1. IB buffer overflow: The indirect buffer is hardcoded to 64 bytes,
but the initialization loop writes up to (align_mask + 1) dwords.
On modern GFX rings with align_mask = 0xff, this writes 1024 bytes,
overflowing the 64-byte allocation and corrupting memory.

2. Scheduler entity leak: The drm_sched_entity is not cleaned up on
the error path after amdgpu_job_alloc_with_ib() fails.

Fix by:
- Dynamically calculating IB size based on ring->funcs->align_mask
- Adding drm_sched_entity_destroy() to the error path

Cc: stable@xxxxxxxxxxxxxxx
Fixes: d361ad5d2fc0 ("drm/amdgpu: Add sysfs interface for running cleaner shader")
Fixes: 256576ed6895 ("drm/amdgpu: give each kernel job a unique id")
Fixes: 559a285816af ("drm/amdgpu: Replace 'amdgpu_job_submit_direct' with 'drm_sched_entity' in cleaner shader")
Signed-off-by: Wentao Liang <vulab@xxxxxxxxxxx>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c | 16 ++++++++++++----
1 file changed, 12 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
index b8ca876694ff..b50ec1a5c645 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_gfx.c
@@ -1651,6 +1651,7 @@ static int amdgpu_gfx_run_cleaner_shader_job(struct amdgpu_ring *ring)
struct amdgpu_job *job;
struct amdgpu_ib *ib;
void *owner;
+ unsigned int ib_size;
int i, r;

/* Initialize the scheduler entity */
@@ -1658,7 +1659,7 @@ static int amdgpu_gfx_run_cleaner_shader_job(struct amdgpu_ring *ring)
&sched, 1, NULL);
if (r) {
dev_err(adev->dev, "Failed setting up GFX kernel entity.\n");
- goto err;
+ return r;
}

/*
@@ -1668,8 +1669,15 @@ static int amdgpu_gfx_run_cleaner_shader_job(struct amdgpu_ring *ring)
*/
owner = (void *)(unsigned long)atomic_inc_return(&counter);

+ /*
+ * Allocate IB with enough space for align_mask + 1 dwords.
+ * The initialization loop below writes exactly this many dwords.
+ * Each dword is 4 bytes.
+ */
+ ib_size = (ring->funcs->align_mask + 1) * sizeof(uint32_t);
+
r = amdgpu_job_alloc_with_ib(ring->adev, &entity, owner,
- 64, 0, &job,
+ ib_size, 0, &job,
AMDGPU_KERNEL_JOB_ID_CLEANER_SHADER);
if (r)
goto err;
@@ -1686,8 +1694,6 @@ static int amdgpu_gfx_run_cleaner_shader_job(struct amdgpu_ring *ring)
f = amdgpu_job_submit(job);

r = dma_fence_wait(f, false);
- if (r)
- goto err;

dma_fence_put(f);

@@ -1696,6 +1702,8 @@ static int amdgpu_gfx_run_cleaner_shader_job(struct amdgpu_ring *ring)
return 0;

err:
+ /* Clean up the scheduler entity */
+ drm_sched_entity_destroy(&entity);
return r;
}

--
2.39.5 (Apple Git-154)