Re: [PATCH] fix: drm/vmwgfx: vmw_user_shader_alloc: fix base object refcount leak on ttm_base_object_init failure
From: WenTao Liang
Date: Sun Jun 28 2026 - 00:06:37 EST
> 2026年6月26日 23:01,WenTao Liang <vulab@xxxxxxxxxxx> 写道:
>
> ttm_base_object_init unconditionally acquires a base object reference via
> kref_init. When it fails, the error path in vmw_user_shader_alloc only
> calls vmw_resource_unreference but never calls ttm_base_object_unref to
> release the base object reference, causing a refcount leak.
>
> Add ttm_base_object_unref in the error path to properly release the base
> object reference when ttm_base_object_init fails.
>
> Cc: stable@xxxxxxxxxxxxxxx
> Fixes: 0b8762e997df ("drm/ttm, drm/vmwgfx: Move the lock- and object functionality to the vmwgfx driver")
> Signed-off-by: WenTao Liang <vulab@xxxxxxxxxxx>
> ---
> drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
> index eca4e3e97eb4..d82ec43c8901 100644
> --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
> +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c
> @@ -724,6 +724,7 @@ static int vmw_user_shader_alloc(struct vmw_private *dev_priv,
>
> if (unlikely(ret != 0)) {
> vmw_resource_unreference(&tmp);
> + ttm_base_object_unref(&ushader->base);
> goto out_err;
> }
>
> --
> 2.39.5 (Apple Git-154)
Please ignore this patch. I will resend a proper version after
learning the kernel submission process.
Apologies for the noise.
Best regards,
WenTao Liang