[PATCH v4 3/3] drm/nouveau/gsp/r570: Enable S/R Display workaround in GSP
From: Lyude Paul
Date: Mon Jul 27 2026 - 14:10:39 EST
There's two flags that we've never been setting when asking GSP to suspend
the GPU, which OpenRM does set:
GPU_STATE_FLAGS_PRESERVING
GPU_STATE_FLAGS_PM_TRANSITION
These flags aren't -supposed- to do much in GSP, they're mostly used by
OpenRM itself for state tracking. The only thing they do from GSP's side is
control whether or not a single display related workaround is applied
during suspend.
But as it turns out, that single workaround is actually quite crucial for
getting runtime PM working with nouveau - and without it set we end up
seeing a lot more failures with runtime PM resume. So, let's start setting
it.
Signed-off-by: Lyude Paul <lyude@xxxxxxxxxx>
Fixes: 53dac0623853 ("drm/nouveau/gsp: add support for 570.144")
Cc: <stable@xxxxxxxxxxxxxxx> # v6.16+
---
drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/gsp.c | 3 ++-
.../gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/nvrm/gsp.h | 8 ++++++++
2 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/gsp.c b/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/gsp.c
index 996941c668ba9..3e391646d8f7d 100644
--- a/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/gsp.c
+++ b/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/gsp.c
@@ -198,7 +198,8 @@ r570_gsp_set_rmargs(struct nvkm_gsp *gsp, bool resume)
args->srInitArguments.bInPMTransition = 0;
} else {
args->srInitArguments.oldLevel = NV2080_CTRL_GPU_SET_POWER_STATE_GPU_LEVEL_3;
- args->srInitArguments.flags = 0;
+ args->srInitArguments.flags =
+ GPU_STATE_FLAGS_PRESERVING | GPU_STATE_FLAGS_PM_TRANSITION;
args->srInitArguments.bInPMTransition = 1;
}
diff --git a/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/nvrm/gsp.h b/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/nvrm/gsp.h
index b6075021e74f5..c458569af9d72 100644
--- a/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/nvrm/gsp.h
+++ b/drivers/gpu/drm/nouveau/nvkm/subdev/gsp/rm/r570/nvrm/gsp.h
@@ -523,6 +523,14 @@ typedef struct
#define NV2080_CTRL_GPU_SET_POWER_STATE_GPU_LEVEL_3 (0x00000003U)
+#define GPU_STATE_FLAGS_PRESERVING BIT(0) // GPU state is preserved
+#define GPU_STATE_FLAGS_VGA_TRANSITION BIT(1) // To be used with GPU_STATE_FLAGS_PRESERVING.
+#define GPU_STATE_FLAGS_PM_TRANSITION BIT(2) // To be used with GPU_STATE_FLAGS_PRESERVING.
+#define GPU_STATE_FLAGS_PM_SUSPEND BIT(3)
+#define GPU_STATE_FLAGS_PM_HIBERNATE BIT(4)
+#define GPU_STATE_FLAGS_GC6_TRANSITION BIT(5) // To be used with GPU_STATE_FLAGS_PRESERVING.
+#define GPU_STATE_FLAGS_FAST_UNLOAD BIT(6) // Used during windows restart, skips stateDestroy steps
+
typedef struct
{
// Magic for verification by secure ucode
--
2.55.0