[PATCH 2/2] drm/vkms: Skip pre_blend_color_transform when pipeline is all bypassed
From: oushixiong1025
Date: Thu Aug 20 2026 - 04:32:43 EST
From: Shixiong Ou <oushixiong@xxxxxxxxxx>
pre_blend_color_transform() traverses the colorop pipeline and unpacks
each pixel into s32 for every line, even when all colorops are bypassed
or the pipeline is empty. Add a line-level check to skip the entire
function in that case, avoiding per-pixel overhead.
Signed-off-by: Shixiong Ou <oushixiong@xxxxxxxxxx>
---
drivers/gpu/drm/vkms/vkms_composer.c | 18 +++++++++++++++++-
1 file changed, 17 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c
index f3fb203946e8..1806c249da6f 100644
--- a/drivers/gpu/drm/vkms/vkms_composer.c
+++ b/drivers/gpu/drm/vkms/vkms_composer.c
@@ -190,13 +190,29 @@ static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colo
}
}
+static bool pipeline_all_bypassed(struct drm_colorop *colorop)
+{
+ while (colorop) {
+ struct drm_colorop_state *colorop_state = colorop->state;
+
+ if (!colorop_state || !colorop_state->bypass)
+ return false;
+ colorop = colorop->next;
+ }
+ return true;
+}
+
static void pre_blend_color_transform(const struct vkms_plane_state *plane_state,
struct line_buffer *output_buffer)
{
+ struct drm_colorop *colorop = plane_state->base.base.color_pipeline;
struct pixel_argb_s32 pixel;
+ if (!colorop || pipeline_all_bypassed(colorop))
+ return;
+
for (size_t x = 0; x < output_buffer->n_pixels; x++) {
- struct drm_colorop *colorop = plane_state->base.base.color_pipeline;
+ colorop = plane_state->base.base.color_pipeline;
/*
* Some operations, such as applying a BT709 encoding matrix,
--
2.25.1
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