Re: [RFC PATCH v4 03/16] iommu/arm-smmu-v3: Add initial pSMMU realm viommu plumbing
From: Nicolin Chen
Date: Sat Aug 29 2026 - 16:01:24 EST
On Mon, Apr 27, 2026 at 02:23:31PM +0530, Aneesh Kumar K.V (Arm) wrote:
> +static const struct iommufd_viommu_ops arm_realm_smmu_v3_ops = {
> + .destroy = arm_realm_smmu_v3_destroy,
> + .alloc_domain_nested = arm_vsmmu_alloc_domain_nested,
> + .cache_invalidate = arm_vsmmu_cache_invalidate,
I don't think realm vsmmu should include NS nested domain ops. I
wonder if adding here is for some covert reason that prevents us
from registering viommu/vdevice objects?
> +static int arm_realm_smmu_v3_vdevice_init(struct iommufd_vdevice *vdev)
> +{
> + struct device *dev = iommufd_vdevice_to_device(vdev);
> + struct arm_smmu_master *master = dev_iommu_priv_get(dev);
> + // fixme which stream to pick
> + /* At this moment, iommufd only supports PCI device that has one SID */
> + struct arm_smmu_stream *stream = &master->streams[0];
> + struct arm_smmu_device *smmu = master->smmu;
> + unsigned long rmi_ret = 0;
> + int ret;
> +
> + if (!smmu->realm_initialized)
> + return -EINVAL;
> +
> + ret = rmi_psmmu_st_l2_create(smmu->base_phys,
> + ALIGN_DOWN(stream->id, STRTAB_NUM_L2_STES),
> + &rmi_ret);
The "vdevice" is for a PSMMU stream table allocation..
> +int arm_realm_smmu_v3_init(struct iommufd_viommu *viommu,
> + const struct iommu_user_data *user_data)
> +{
[...]
> +psmmu_activate:
> + ret = rmi_psmmu_activate(smmu->base_phys, virt_to_phys(params),
> + &rmi_ret);
.. and the "viommu" is also for PSMMU activation...
> +++ b/include/uapi/linux/iommufd.h
> @@ -1055,6 +1055,7 @@ enum iommu_viommu_type {
> IOMMU_VIOMMU_TYPE_DEFAULT = 0,
> IOMMU_VIOMMU_TYPE_ARM_SMMUV3 = 1,
> IOMMU_VIOMMU_TYPE_TEGRA241_CMDQV = 2,
> + IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 = 3,
.. and we demand userspace (VMM) to use IOMMU_VIOMMU_ALLOC ioctl,
even if VMM does not actually expose a guest-level SMMU instance.
Thus, no user_data.
I can get the reasoning behind the flow using this viommu/vdevice.
But, on the other hand, I can imagine that a Realm VSMMU would add
a new flag with a user_data to this VIOMMU. Then, this flow would
give some troubles to VMM (QEMU for example):
- For VM with a guest-level SMMU, QEMU creates a realm instance
where IOMMU_VIOMMU_TYPE_ARM_REALM_SMMUV3 (with vsmmu) can be
allocated.
- For VM w/o a guest-level SMMU, QEMU won't create such a realm
instance, while still required to invoke the ioctl (w/o vsmmu).
Taking a step back, I wonder if we really need to use iommufd for
PSMMU activation and its stream table allocations?
Here are some facts:
- An iommufd has a ctx, that's one per VM. Similarly, a Realm
has an RD.
- For an RMI command that needs an RD, it makes sense to be per
iommufd ctx, e.g. RMI_VSMMU_* or RMI_VDEV_* commands.
- PSMMU commands are global; they don't need RD. So they don't
seem necessary to tie to an iommufd ctx.
Instead, could the PSMMU activation be done after RMI_PSMMU_INFO
check? Is there any reason not to do that? A safer timing might
be at the device assignment stage?
Speaking of which, RMI_PSMMU_ST_L2_CREATE doesn't seem necessary
to be invoked in a vdevice context either. Maybe it should align
with iommufd idev's lifecycle?
Nicolin