[PATCH] dlm: fix send buffer backpressure handling
From: Eric Dumazet
Date: Mon Sep 14 2026 - 12:46:35 EST
lowcomms.c tests and clears SOCKWQ_ASYNC_NOSPACE in con->sock->flags,
but this bit has not been stored there for ten years.
Commit 9cd3e072b0be ("net: rename SOCK_ASYNC_NOSPACE and
SOCK_ASYNC_WAITDATA") mechanically renamed the two dlm users, then
commit ceb5d58b2170 ("net: fix sock_wake_async() rcu protection") moved
the bit from socket->flags to the RCU protected socket_wq->flags, where
it is reachable only through sk_set_bit() and sk_clear_bit(), and is
only maintained for sockets having SOCK_FASYNC set. dlm uses kernel
sockets, which never have SOCK_FASYNC set, and never sets the bit
itself, so the test in send_to_sock() has been false ever since.
The consequence is that when sock_sendmsg() returns -EAGAIN because the
socket send buffer is full, dlm no longer sets CF_APP_LIMITED, does not
increment sk_write_pending, and does not return DLM_IO_END to wait for
lowcomms_write_space(). It returns DLM_IO_RESCHED instead, and
process_send_sockets() immediately requeues the send work. A connection
to a peer that is slow to drain thus keeps cycling through
sock_sendmsg() and -EAGAIN, burning CPU, instead of sleeping until TCP
reports that space is available again.
Test SOCK_NOSPACE instead. This is the bit that lives in socket->flags,
that TCP sets whenever sendmsg() returns -EAGAIN for lack of send buffer
space (tcp_sendmsg_locked() and sk_stream_wait_memory()), and that
lowcomms_write_space() already clears. This restores the semantics dlm
had before the bit moved.
Also remove the clear_bit() of SOCKWQ_ASYNC_NOSPACE from
lowcomms_write_space(), for the same reason.
SCTP connections are deliberately left as they are. SCTP does not set
SOCK_NOSPACE, and it never calls sk->sk_write_space(): sctp_wfree() ends
up in sctp_wake_up_waiters(), which calls sctp_write_space() directly.
lowcomms_write_space() is thus never invoked for an SCTP connection, and
the test added here stays false, so send_to_sock() keeps returning
DLM_IO_RESCHED as it does today. This is the only safe behavior, as
returning DLM_IO_END would wait for a callback that never comes.
Fixes: ceb5d58b2170 ("net: fix sock_wake_async() rcu protection")
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Eric Dumazet <edumazet@xxxxxxxxxx>
---
fs/dlm/lowcomms.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c
index 2aff1c7c17de..abe9ae4c643f 100644
--- a/fs/dlm/lowcomms.c
+++ b/fs/dlm/lowcomms.c
@@ -522,10 +522,8 @@ static void lowcomms_write_space(struct sock *sk)
clear_bit(SOCK_NOSPACE, &con->sock->flags);
spin_lock_bh(&con->writequeue_lock);
- if (test_and_clear_bit(CF_APP_LIMITED, &con->flags)) {
+ if (test_and_clear_bit(CF_APP_LIMITED, &con->flags))
con->sock->sk->sk_write_pending--;
- clear_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags);
- }
lowcomms_queue_swork(con);
spin_unlock_bh(&con->writequeue_lock);
@@ -1391,7 +1389,7 @@ static int send_to_sock(struct connection *con)
if (ret == -EAGAIN || ret == 0) {
lock_sock(con->sock->sk);
spin_lock_bh(&con->writequeue_lock);
- if (test_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags) &&
+ if (test_bit(SOCK_NOSPACE, &con->sock->flags) &&
!test_and_set_bit(CF_APP_LIMITED, &con->flags)) {
/* Notify TCP that we're limited by the
* application window size.
--
2.55.0.1007.g17ff1f9808-goog