Re: [PATCH] platform/x86: asus-armoury: add dGPU disable fallback DEVID for ProArt H7606 series
From: Denis Benato
Date: Tue Sep 15 2026 - 17:06:19 EST
On 9/15/26 22:56, Ilpo Järvinen wrote:
> On Tue, 15 Sep 2026, Denis Benato wrote:
>
>> On 9/15/26 22:38, Ilpo Järvinen wrote:
>>> On Mon, 10 Aug 2026, busybox11 via B4 Relay wrote:
>>>
>>>> From: busybox11 <busybox11th@xxxxxxxxx>
>>>>
>>>> Newer ASUS ProArt laptops (e.g. H7606 series) implement dGPU power
>>>> control on WMI DEVID 0x00090120 instead of the usual 0x00090020.
>>>> The default DEVID returns 0xFFFFFFFE on these models, so the
>>>> dgpu_disable firmware attribute is never created and the dGPU cannot
>>>> be re-enabled from Linux at all.
>>>>
>>>> Add a fallback probe for device ID 0x00090120 following the same
>>>> approach as the gpu_mux_dev_id probe.
>>>>
>>>> Details for 0x00090120 (confirmed on H7606W using direct WMNB calls
>>>> and inspecting the DSDT DEVS handler):
>>>> - Reading DSTS returns 0x00010001 when the dGPU is off (CUMA=1),
>>>> or 0x00010000 when it's on.
>>>> - Writing DEVS: 0 enables the dGPU (calls PG00._ON() + Notifies
>>>> PEGP, Device Check), and 1 disables or ejects it.
>>>>
>>>> This behavior matches the dgpu_disable attribute (1 = disabled).
>>>>
>>>> Signed-off-by: busybox11 <busybox11th@xxxxxxxxx>
>>> Unfortunately, we cannot accept anonymous or pseudonym signed
>>> contributions so please sign off with your real name. For more
>>> information about signing of patches, please see:
>>>
>>> Documentation/process/submitting-patches.rst
>>>
>>>> ---
>>>> drivers/platform/x86/asus-armoury.c | 32 +++++++++++++++++++++++++-----
>>>> include/linux/platform_data/x86/asus-wmi.h | 3 +++
>>>> 2 files changed, 30 insertions(+), 5 deletions(-)
>>>>
>>>> diff --git a/drivers/platform/x86/asus-armoury.c b/drivers/platform/x86/asus-armoury.c
>>>> index 495dc1e31..f39b52451 100644
>>>> --- a/drivers/platform/x86/asus-armoury.c
>>>> +++ b/drivers/platform/x86/asus-armoury.c
>>>> @@ -93,6 +93,7 @@ struct asus_armoury_priv {
>>>>
>>>> u32 mini_led_dev_id;
>>>> u32 gpu_mux_dev_id;
>>>> + u32 dgpu_disable_dev_id;
>>>> };
>>>>
>>>> static struct asus_armoury_priv asus_armoury = {
>>>> @@ -452,8 +453,8 @@ static ssize_t gpu_mux_mode_current_value_store(struct kobject *kobj,
>>>> if (err)
>>>> return err;
>>>>
>>>> - if (armoury_has_devstate(ASUS_WMI_DEVID_DGPU)) {
>>>> - err = armoury_get_devstate(NULL, &result, ASUS_WMI_DEVID_DGPU);
>>>> + if (asus_armoury.dgpu_disable_dev_id) {
>>>> + err = armoury_get_devstate(NULL, &result, asus_armoury.dgpu_disable_dev_id);
>>>> if (err)
>>>> return err;
>>>> if (result && !optimus) {
>>>> @@ -507,7 +508,8 @@ static ssize_t dgpu_disable_current_value_store(struct kobject *kobj,
>>>> }
>>>>
>>>> scoped_guard(mutex, &asus_armoury.egpu_mutex) {
>>>> - err = armoury_set_devstate(attr, disable ? 1 : 0, NULL, ASUS_WMI_DEVID_DGPU);
>>>> + err = armoury_set_devstate(attr, disable ? 1 : 0, NULL,
>>>> + asus_armoury.dgpu_disable_dev_id);
>>>> if (err)
>>>> return err;
>>>> }
>>>> @@ -516,7 +518,7 @@ static ssize_t dgpu_disable_current_value_store(struct kobject *kobj,
>>>>
>>>> return count;
>>>> }
>>>> -ASUS_WMI_SHOW_INT(dgpu_disable_current_value, ASUS_WMI_DEVID_DGPU);
>>>> +ASUS_WMI_SHOW_INT(dgpu_disable_current_value, asus_armoury.dgpu_disable_dev_id);
>>>> ASUS_ATTR_GROUP_BOOL(dgpu_disable, "dgpu_disable", "Disable the dGPU");
>>>>
>>>> /* Values map for eGPU activation requests. */
>>>> @@ -790,7 +792,6 @@ ASUS_ATTR_GROUP_INT_VALUE_ONLY_RO(nv_base_tgp, ATTR_NV_BASE_TGP, ASUS_WMI_DEVID_
>>>> static const struct asus_attr_group armoury_attr_groups[] = {
>>>> { &egpu_connected_attr_group, ASUS_WMI_DEVID_EGPU_CONNECTED },
>>>> { &egpu_enable_attr_group, ASUS_WMI_DEVID_EGPU },
>>>> - { &dgpu_disable_attr_group, ASUS_WMI_DEVID_DGPU },
>>>> { &apu_mem_attr_group, ASUS_WMI_DEVID_APU_MEM },
>>>>
>>>> { &ppt_pl1_spl_attr_group, ASUS_WMI_DEVID_PPT_PL1_SPL },
>>>> @@ -934,6 +935,21 @@ static int asus_fw_attr_add(void)
>>>> }
>>>> }
>>>>
>>>> + asus_armoury.dgpu_disable_dev_id = 0;
>>>> + if (armoury_has_devstate(ASUS_WMI_DEVID_DGPU))
>>>> + asus_armoury.dgpu_disable_dev_id = ASUS_WMI_DEVID_DGPU;
>>>> + else if (armoury_has_devstate(ASUS_WMI_DEVID_GPU_MODE))
>>>> + asus_armoury.dgpu_disable_dev_id = ASUS_WMI_DEVID_GPU_MODE;
>>>> +
>>>> + if (asus_armoury.dgpu_disable_dev_id) {
>>> Now I started to wonder why are we doing it like this and not using
>>> .is_visible?
>>>
>>> This question applies to the similar, existing cases as well.
>>>
>>> Denis?
>>>
>>>
>> I don't understand the question. There are a bunch of .is_visible in the kernel and
>> I'm not sure if I am looking the right one and therefore if I understood the question correctly.
>>
>> It is written as this to memorize what the correct id is and therefore what
>> to do.... but I doubt this answers you.
> No, it doesn't.
>
> With sysfs, .is_visible callbacks are normally used to hide attributes
> when feature is not supported or for other reasons, which simplifies the
> setup code. This one checks manually asus_armoury.dgpu_disable_dev_id != 0
> in the setup code.
>
> (In addition, sysfs could even be asked to change the visibility
> on-the-fly so it would re-execute the .is_visible callbacks to determine
> which of the attributes to show.)
>
>
This is a very good idea. I am not aware of any particular reason not to use
it as long as fwupd likes it I'm fine with it and I am also available to change
these to use in_visible.