Re: [PATCH] media: videobuf2: publish buffers in bufs_bitmap under mmap_lock

From: Ricardo Ribalda

Date: Tue Nov 03 2026 - 06:21:59 EST


Hi Hans

On Tue, 3 Nov 2026 at 09:50, Hans Verkuil <hverkuil+cisco@xxxxxxxxxx> wrote:
>
> Hi Ricardo,
>
> Thank you for the patch, some comments below.
>
> On 02/11/2026 18:12, Ricardo Ribalda wrote:
> > vb2_mmap() only takes q->mmap_lock, not the main queue lock (q->lock).
> > To keep vb2_mmap() safe, newly allocated buffers must not become visible
> > in vb2_get_buffer() until they are fully initialized and q->mmap_lock is
> > held.
> >
> > Commit a286b0837e13 ("media: core: Add bitmap manage bufs array entries")
> > started setting q->bufs_bitmap inside __vb2_queue_alloc() before buffer
> > memory is allocated and without holding q->mmap_lock. As a result:
> >
> > - A concurrent mmap() can find a half-initialized buffer, and if buffer
> > allocation or .buf_init() fails, __vb2_queue_alloc() frees that buffer
> > without holding q->mmap_lock, causing a use-after-free in vb2_mmap().
> > - If fewer buffers are allocated than requested, they are already
> > counted as active in q->bufs_bitmap before .queue_setup() checks
> > whether the smaller count is acceptable.
> >
> > Fix this by keeping new buffers only in q->bufs[] during allocation and
> > setting their bits in q->bufs_bitmap under q->mmap_lock once allocation
> > and .queue_setup() succeed. Add a memory barrier pair on q->bufs_bitmap
> > so lockless vb2_get_buffer() readers also see fully initialized buffers,
> > and let __vb2_queue_free() read q->bufs[] directly when cleaning up
> > unexposed buffers.
> >
> > Fixes: a286b0837e13 ("media: core: Add bitmap manage bufs array entries")
> > Cc: stable@xxxxxxxxxxxxxxx
> > Signed-off-by: Ricardo Ribalda <ribalda@xxxxxxxxxxxx>
> > ---
> > This patch was generated by an LLM, but supervised and reviewed by a
> > human (not the most handsome human, but a human).
> > ---
> > drivers/media/common/videobuf2/videobuf2-core.c | 97 +++++++++++++++++++------
> > include/media/videobuf2-core.h | 13 +++-
> > 2 files changed, 85 insertions(+), 25 deletions(-)
> >
> > diff --git a/drivers/media/common/videobuf2/videobuf2-core.c b/drivers/media/common/videobuf2/videobuf2-core.c
> > index b0a6084f1757..185393078ce3 100644
> > --- a/drivers/media/common/videobuf2/videobuf2-core.c
> > +++ b/drivers/media/common/videobuf2/videobuf2-core.c
> > @@ -427,19 +427,36 @@ static void init_buffer_cache_hints(struct vb2_queue *q, struct vb2_buffer *vb)
> > }
> >
> > /**
> > - * vb2_queue_add_buffer() - add a buffer to a queue
> > - * @q: pointer to &struct vb2_queue with videobuf2 queue.
> > - * @vb: pointer to &struct vb2_buffer to be added to the queue.
> > - * @index: index where add vb2_buffer in the queue
> > + * vb2_queue_add_buffers() - publish buffers staged by __vb2_queue_alloc()
> > + * @q: pointer to &struct vb2_queue with videobuf2 queue.
> > + * @start: index of the first buffer to publish.
> > + * @count: number of buffers to publish.
> > + *
> > + * Set the @q->bufs_bitmap bits of the @count fully initialized buffers that
> > + * __vb2_queue_alloc() stored in @q->bufs[] starting at @start, which makes
> > + * them visible to vb2_get_buffer().
> > */
> > -static void vb2_queue_add_buffer(struct vb2_queue *q, struct vb2_buffer *vb, unsigned int index)
> > +static void vb2_queue_add_buffers(struct vb2_queue *q, unsigned int start,
> > + unsigned int count)
> > {
> > - WARN_ON(index >= q->max_num_buffers || test_bit(index, q->bufs_bitmap) || vb->vb2_queue);
> > + unsigned int i;
> > +
> > + lockdep_assert_held(&q->mmap_lock);
> >
> > - q->bufs[index] = vb;
> > - vb->index = index;
> > - vb->vb2_queue = q;
> > - set_bit(index, q->bufs_bitmap);
> > + /*
> > + * Order the buffer initialization and the q->bufs[] stores done by
> > + * __vb2_queue_alloc() before the bits that publish them. Pairs with
> > + * test_bit_acquire() in vb2_get_buffer(), which is also called
> > + * without q->lock or q->mmap_lock held, e.g. by vb2_find_buffer()
> > + * from a mem2mem .device_run().
> > + */
> > + smp_mb__before_atomic();
>
> Move the memory barrier changes to a separate patch. I'm not at all certain these
> are needed. I noticed before that LLMs are very 'generous' with such things and
> I am not sure they know what they are doing.
>
> > + for (i = start; i < start + count; i++) {
> > + if (WARN_ON(i >= q->max_num_buffers || !q->bufs[i] ||
> > + test_bit(i, q->bufs_bitmap)))
> > + continue;
> > + set_bit(i, q->bufs_bitmap);
> > + }
>
> So if I understand it correctly, the root issue is that vb2_queue_add_buffer
> sets the bit in bufs_bitmap, even though __vb2_queue_alloc() might free it
> again.
>
> I think these changes are a bit too extensive. How about just dropping the
> set_bit from vb2_queue_add_buffer()? And at the end of the reqbufs/create_bufs
> function call bitmap_set() to update bufs_bitmap?
>
> > }
> >
> > /**
> > @@ -448,6 +465,8 @@ static void vb2_queue_add_buffer(struct vb2_queue *q, struct vb2_buffer *vb, uns
> > */
> > static void vb2_queue_remove_buffer(struct vb2_buffer *vb)
> > {
> > + lockdep_assert_held(&vb->vb2_queue->mmap_lock);
>
> It doesn't hurt to have these asserts. But put these in a separate patch please.
>
> > +
> > clear_bit(vb->index, vb->vb2_queue->bufs_bitmap);
> > vb->vb2_queue->bufs[vb->index] = NULL;
> > vb->vb2_queue = NULL;
> > @@ -460,6 +479,11 @@ static void vb2_queue_remove_buffer(struct vb2_buffer *vb)
> > * @first_index: index of the first created buffer, all newly allocated buffers
> > * have indices in the range [first_index..first_index+count-1]
> > *
> > + * The allocated buffers are stored in q->bufs[] but not published in
> > + * q->bufs_bitmap: the caller must either publish them with
> > + * vb2_queue_add_buffers() or free them with __vb2_queue_free(), both under
> > + * q->mmap_lock.
> > + *
> > * Returns the number of buffers successfully allocated.
> > */
> > static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> > @@ -506,7 +530,9 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> > }
> >
> > vb->state = VB2_BUF_STATE_DEQUEUED;
> > + vb->vb2_queue = q;
> > vb->num_planes = num_planes;
> > + vb->index = index + buffer;
> > vb->type = q->type;
> > vb->memory = memory;
> > init_buffer_cache_hints(q, vb);
> > @@ -515,7 +541,6 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> > vb->planes[plane].min_length = plane_sizes[plane];
> > }
> >
> > - vb2_queue_add_buffer(q, vb, index++);
> > call_void_bufop(q, init_buffer, vb);
> >
> > /* Allocate video buffer memory for the MMAP type */
> > @@ -524,7 +549,6 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> > if (ret) {
> > dprintk(q, 1, "failed allocating memory for buffer %d\n",
> > buffer);
> > - vb2_queue_remove_buffer(vb);
> > kfree(vb);
> > break;
> > }
> > @@ -539,11 +563,20 @@ static int __vb2_queue_alloc(struct vb2_queue *q, enum vb2_memory memory,
> > dprintk(q, 1, "buffer %d %p initialization failed\n",
> > buffer, vb);
> > __vb2_buf_mem_free(vb);
> > - vb2_queue_remove_buffer(vb);
> > kfree(vb);
> > break;
> > }
> > }
> > +
> > + /*
> > + * Stage the initialized buffer in q->bufs[]; it becomes visible
> > + * to vb2_get_buffer() only after vb2_queue_add_buffers() sets
> > + * its bit in q->bufs_bitmap under q->mmap_lock.
> > + */
> > + WARN_ON(vb->index >= q->max_num_buffers ||
> > + q->bufs[vb->index] ||
> > + test_bit(vb->index, q->bufs_bitmap));
> > + q->bufs[vb->index] = vb;
> > }
> >
> > dprintk(q, 3, "allocated %d buffers, %d plane(s) each\n",
> > @@ -562,7 +595,8 @@ static void __vb2_free_mem(struct vb2_queue *q, unsigned int start, unsigned int
> > struct vb2_buffer *vb;
> >
> > for (i = start; i < start + count; i++) {
> > - vb = vb2_get_buffer(q, i);
> > + /* See __vb2_queue_free() for why vb2_get_buffer() isn't used */
> > + vb = q->bufs[i];
> > if (!vb)
> > continue;
> >
> > @@ -580,6 +614,11 @@ static void __vb2_free_mem(struct vb2_queue *q, unsigned int start, unsigned int
> > * __vb2_queue_free() - free @count buffers from @start index of the queue - video memory and
> > * related information, if no buffers are left return the queue to an
> > * uninitialized state. Might be called even if the queue has already been freed.
> > + *
> > + * Buffers are looked up directly in q->bufs[] instead of through
> > + * vb2_get_buffer() so that buffers staged by __vb2_queue_alloc() that were
> > + * never published in q->bufs_bitmap (because a later .queue_setup() call
> > + * rejected the allocated number of buffers) are freed as well.
> > */
> > static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned int count)
> > {
> > @@ -587,9 +626,19 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
> >
> > lockdep_assert_held(&q->mmap_lock);
> >
> > + /*
> > + * No buffers were ever allocated (e.g. REQBUFS(0) on a fresh queue),
> > + * only the queue state needs to be reset.
> > + */
> > + if (!q->bufs) {
> > + q->memory = VB2_MEMORY_UNKNOWN;
> > + INIT_LIST_HEAD(&q->queued_list);
> > + return;
> > + }
>
> This change looks dubious. It doesn't appear to have anything to do with the actual
> change. If it is meant as an optimization, then I would just drop this: this situation
> almost never happens in practice, so it just adds code for no benefit.

It is not an optimization. now we do not call vb2_get_buffer(), whic
is doing the !q->bufs check.
I have droppend the q->memory and INIT_LIST_HEAD() to have the same
behaviour as now, but the check needs to stay.

>
> > +
> > /* Call driver-provided cleanup function for each buffer, if provided */
> > for (i = start; i < start + count; i++) {
> > - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> > + struct vb2_buffer *vb = q->bufs[i];
> >
> > if (vb && vb->planes[0].mem_priv)
> > call_void_vb_qop(vb, buf_cleanup, vb);
> > @@ -624,7 +673,7 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
> > q->cnt_unprepare_streaming = 0;
> > }
> > for (i = start; i < start + count; i++) {
> > - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> > + struct vb2_buffer *vb = q->bufs[i];
> > bool unbalanced;
> >
> > if (!vb)
> > @@ -676,7 +725,7 @@ static void __vb2_queue_free(struct vb2_queue *q, unsigned int start, unsigned i
> >
> > /* Free vb2 buffers */
> > for (i = start; i < start + count; i++) {
> > - struct vb2_buffer *vb = vb2_get_buffer(q, i);
> > + struct vb2_buffer *vb = q->bufs[i];
> >
> > if (!vb)
> > continue;
> > @@ -1000,14 +1049,16 @@ int vb2_core_reqbufs(struct vb2_queue *q, enum vb2_memory memory,
> >
> > if (ret < 0) {
> > /*
> > - * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> > - * from already queued buffers and it will reset q->memory to
> > + * Note: the buffers allocated by __vb2_queue_alloc() were never
> > + * published in q->bufs_bitmap, __vb2_queue_free() frees them
> > + * straight from q->bufs[] and resets q->memory to
> > * VB2_MEMORY_UNKNOWN.
> > */
> > __vb2_queue_free(q, first_index, allocated_buffers);
> > mutex_unlock(&q->mmap_lock);
> > return ret;
> > }
> > + vb2_queue_add_buffers(q, first_index, allocated_buffers);
> > mutex_unlock(&q->mmap_lock);
> >
> > /*
> > @@ -1125,14 +1176,16 @@ int vb2_core_create_bufs(struct vb2_queue *q, enum vb2_memory memory,
> >
> > if (ret < 0) {
> > /*
> > - * Note: __vb2_queue_free() will subtract 'allocated_buffers'
> > - * from already queued buffers and it will reset q->memory to
> > - * VB2_MEMORY_UNKNOWN.
> > + * Note: the buffers allocated by __vb2_queue_alloc() were never
> > + * published in q->bufs_bitmap, __vb2_queue_free() frees them
> > + * straight from q->bufs[] and resets q->memory to
> > + * VB2_MEMORY_UNKNOWN if no buffers are left.
> > */
> > __vb2_queue_free(q, *first_index, allocated_buffers);
> > mutex_unlock(&q->mmap_lock);
> > return -ENOMEM;
> > }
> > + vb2_queue_add_buffers(q, *first_index, allocated_buffers);
> > mutex_unlock(&q->mmap_lock);
> >
> > /*
> > diff --git a/include/media/videobuf2-core.h b/include/media/videobuf2-core.h
> > index 4b4f4c15c53a..0b32ac7bc8fc 100644
> > --- a/include/media/videobuf2-core.h
> > +++ b/include/media/videobuf2-core.h
> > @@ -565,8 +565,11 @@ struct vb2_buf_ops {
> > * @memory: current memory type used
> > * @dma_dir: DMA mapping direction.
> > * @bufs: videobuf2 buffer structures. If it is non-NULL then
> > - * bufs_bitmap is also non-NULL.
> > - * @bufs_bitmap: bitmap tracking whether each bufs[] entry is used
> > + * bufs_bitmap is also non-NULL. __vb2_queue_alloc() fills in
> > + * an entry before its bit is set in bufs_bitmap, so buffers
> > + * must be looked up with vb2_get_buffer().
> > + * @bufs_bitmap: bitmap tracking which bufs[] entries hold a fully
> > + * initialized buffer. Bits are set and cleared under @mmap_lock.
> > * @max_num_buffers: upper limit of number of allocated/used buffers.
> > * If set to 0 v4l2 core will change it VB2_MAX_FRAME
> > * for backward compatibility.
> > @@ -1286,7 +1289,11 @@ static inline struct vb2_buffer *vb2_get_buffer(struct vb2_queue *q,
> > if (index >= q->max_num_buffers)
> > return NULL;
> >
> > - if (test_bit(index, q->bufs_bitmap))
> > + /*
> > + * A set bit guarantees that the buffer is fully initialized, pairs
> > + * with smp_mb__before_atomic() in vb2_queue_add_buffers().
> > + */
> > + if (test_bit_acquire(index, q->bufs_bitmap))
> > return q->bufs[index];
> > return NULL;
> > }
>
> Regards,
>
> Hans
>
> >
> > ---
> > base-commit: 6628e7d4c6b25c8d18f1345e3a20d21829aae7e4
> > change-id: 20261102-vb2-mmap_lock-959e0cc4edb3
> >
> > Best regards,
>


--
Ricardo Ribalda