Correct. Also, the patch probably doesn't mix all that nicely with the
slab allocator which has this nasty habit of wanting larger areas than
it really needs (because it can do a better job of cache coloring with a
larger area to play with, and it also has a smaller wasted memory
impact). That may undo some of the advantage of the patch - back when I
tried it originally the slab code didn't exist.
Anyway, I'd like to know what people think about the patch (even just
subjective "feels less snappy" or similar)
Linus