>> Both the code to enable the CDROM port and the code that enables
>> the SoundBlaster Emulation is now fully selectable in 'make menuconfig'.
>> If a user doesn't want either section of code included in his customized
>> sound driver then he can just leave the new options unselected. When the
>> option is unselected the associated code is not compiled into the driver
>> as it is surrounded by an #ifdef ... #endif block. And we probably do
>
>Still, we gain yet another config option that does not give us anything
>new.
What about the access to the CDROM port, previously disabled.
>Note that SB emulation/WSS are exclusive. By using SB emulation
>while WSS is going on, you make WSS unaccessible underneath the WSS
>driver,
>which is not good.
>
>
>> have "legacy DOS games" to support as, according to DOSemu's
>> documentation, some DOS games run under DOSemu. If this is true then I
am
>
>This is not true. DOSemu does its own SB emulation on top of the OSS
>API,
>so we do not gain anything even for DOSemu. (Besides, we want
>to run legacy apps in DOSemu even on soundcards that do not have a SB
>emulation, such as Ensoniq's AudioPCI, therefore it's a good thing
>DOSemu has its own emulation).
>
>Tom
>
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