For what it's worth, Fabrice Bellard <bellard@email.enst.fr> wrote:
| I read the papers of SGI and the related papers about XFree 3d. I
| understand that implementing an acceleration API in fbdev will clearly
| hurt the performances and add too much bloat in ther kernel, especially
| for 3D acceleration. I understand too that if the hardware is well
| designed, the kernel support for the graphical acceleration can be
| small, consistent and elegant.
|
| So I changed my mind and I admit now that we should concentrate in
| puting in fbcon/fbdev only things related to text mode and mode
| switching.
References:
- SGI paper:
http://trant.sgi.com/opengl/docs/Direct/direct.html
- XFRee86-3D:
http://www.dpmms.cam.ac.uk/~werdna/XFree86-3D-status.html
Greetings,
Geert
-- Geert Uytterhoeven Geert.Uytterhoeven@cs.kuleuven.ac.be Wavelets, Linux/{m68k~Amiga,PPC~CHRP} http://www.cs.kuleuven.ac.be/~geert/ Department of Computer Science -- Katholieke Universiteit Leuven -- Belgium
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