> How do you expect to handle say video memory on 24 bit cards where
> it doesn't fill up and use 32 bits per pixel using this scheme on
> big endian machines?
>
> I don't see how the size of a particular datum changes the problem.
Try working in wrongendian 24bit mode for a while Dave, its _horrible_ trying
to get the byte shifting and flipping right for 3 bytes/pixel packed. Thats
hard to do efficiently on ppc
No no no, I realize this Alan, surely it's horrible.
But my commentary (and I thought Jes's) was in the light of having the
hardware transparently handle the endianness for you, be that via
explicit load/store attributes or special MMU mappings.
Do things make sense to you with this in mind?
Later,
David S. Miller
davem@redhat.com
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