Re: [PATCH v4 2/2] rust: zpool: add abstraction for zpool drivers

From: Vitaly Wool
Date: Wed Aug 27 2025 - 10:24:31 EST




> On Aug 26, 2025, at 7:02 PM, Benno Lossin <lossin@xxxxxxxxxx> wrote:
>
> On Sat Aug 23, 2025 at 3:05 PM CEST, Vitaly Wool wrote:
>> +pub trait ZpoolDriver {
>> + /// Opaque Rust representation of `struct zpool`.
>> + type Pool: ForeignOwnable;
>
> I think this is the same question that Danilo asked a few versions ago,
> but why do we need this? Why can't we just use `Self` instead?

It’s convenient to use it in the backend implementation, like in the toy example supplied in the documentation part:

+/// struct MyZpool {
+/// name: &'static CStr,
+/// bytes_used: AtomicU64,
+/// }

+/// impl ZpoolDriver for MyZpoolDriver {
+/// type Pool = KBox<MyZpool>;

Does that make sense?

>
>> +
>> + /// Create a pool.
>> + fn create(name: &'static CStr, gfp: Flags) -> Result<Self::Pool>;
>> +
>> + /// Destroy the pool.
>> + fn destroy(pool: Self::Pool);
>
> This should just be done via the normal `Drop` trait?

Let me check if I’m getting you right here. I take what you are suggesting is that we require that Pool implements Drop trait and then just do something like:

extern "C" fn destroy_(pool: *mut c_void) {
// SAFETY: The pointer originates from an `into_foreign` call.
unsafe { drop(T::Pool::from_foreign(pool)) }
}

Is that understanding correct?

~Vitaly


>
> ---
> Cheers,
> Benno
>
>> +
>> + /// Allocate an object of size `size` bytes from `pool`, with the allocation flags `gfp` and
>> + /// preferred NUMA node `nid`. If the allocation is successful, an opaque handle is returned.
>> + fn malloc(
>> + pool: <Self::Pool as ForeignOwnable>::BorrowedMut<'_>,
>> + size: usize,
>> + gfp: Flags,
>> + nid: NumaNode,
>> + ) -> Result<usize>;
>