Re: [PATCH v2] sched/eevdf: Fix sched idle task group preemption

From: Kayra Cizmeci

Date: Wed Oct 21 2026 - 03:20:56 EST


On Mon, Oct 19, 2026 at 08:26:22PM +0200, Vincent Guittot wrote:
> Even with flat hierarchy which puts all runnable tasks in the same cfs rq,
> we need to parse the hierarchy to check for sched_idle task group.
>
> Reported-by: Jakub Okoński <jakub@xxxxxxxxxxx>
> Link: https://lore.kernel.org/all/58dc8e8a-7260-43ce-aebb-8d9c29a6afc9@xxxxxxxxxxx/
> Fixes: 85570f10a4c6 ("sched/eevdf: Move to a single runqueue")
> Signed-off-by: Vincent Guittot <vincent.guittot@xxxxxxxxxx>
> ---
>
> Changes since v1:
> - fix prototype and cleanup unsued variable
>
> kernel/sched/fair.c | 82 ++++++++++++++++++++++++++++++++++++++-------
> 1 file changed, 69 insertions(+), 13 deletions(-)
>
> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> index 0f2364479f9d..27ce3eb467a0 100644
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -433,6 +433,38 @@ static inline struct sched_entity *parent_entity(const struct sched_entity *se)
> return se->parent;
> }
>
> +static void
> +find_matching_se(struct sched_entity **se, struct sched_entity **pse)
> +{
> + int se_depth, pse_depth;
> +
> + /*
> + * preemption test can be made between sibling entities who are in the
> + * same cfs_rq i.e who have a common parent. Walk up the hierarchy of
> + * both tasks until we find their ancestors who are siblings of common
> + * parent.
> + */
> +
> + /* First walk up until both entities are at same depth */
> + se_depth = (*se)->depth;
> + pse_depth = (*pse)->depth;
> +
> + while (se_depth > pse_depth) {
> + se_depth--;
> + *se = parent_entity(*se);
> + }
> +
> + while (pse_depth > se_depth) {
> + pse_depth--;
> + *pse = parent_entity(*pse);
> + }
> +
> + while (!is_same_group(*se, *pse)) {
> + *se = parent_entity(*se);
> + *pse = parent_entity(*pse);
> + }
> +}
> +

So in a hierarchy like:

ROOT
/\
/ \
/ \
GA GB
| /\
V / \
TA GC GD
| |
V V
TB TC

Where GA is idle, GB is not, GC is idle and GD is not.

1. TA == se & TB == pse:
pse_depth > se_depth is true, so we goto GC. Now pse = GC.
Then we enter !is_same_group() block where we go up one more
time, so now se is GA, and pse is GB.


> static int tg_is_idle(struct task_group *tg)
> {
> return tg->idle > 0;
> @@ -476,6 +508,11 @@ static inline struct sched_entity *parent_entity(struct sched_entity *se)
> return NULL;
> }
>
> +static inline void
> +find_matching_se(struct sched_entity **se, struct sched_entity **pse)
> +{
> +}
> +
> static inline int tg_is_idle(struct task_group *tg)
> {
> return 0;
> @@ -10129,7 +10166,35 @@ preempt_sync(struct rq *rq, int wake_flags,
> }
>
> /*
> - * Preempt the current task with a newly woken task if needed:
> + * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> + * in the inverse case).
> + */
> +static inline enum preempt_wakeup_action
> +wakeup_preempt_sched_idle(struct sched_entity *cse, struct sched_entity *pse)
> +{
> + int cse_is_idle, pse_is_idle;
> +
> + find_matching_se(&cse, &pse);
> + WARN_ON_ONCE(!pse);
> +
> + cse_is_idle = se_is_idle(cse);
> + pse_is_idle = se_is_idle(pse);
> +
> + /*
> + * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> + * in the inverse case).
> + */
> + if (cse_is_idle && !pse_is_idle)
> + return PREEMPT_WAKEUP_RESCHED;
> +
> + if (cse_is_idle != pse_is_idle)
> + return PREEMPT_WAKEUP_NONE;
> +
> + return PREEMPT_WAKEUP_PICK;
> +}
> +
> +/*


2. In here, cse_is_idle is true, while pse_is_idle is false.
So we return PREEMPT_WAKEUP_RESCHED. If these are inversed,
we return PREEMPT_WAKEUP_NONE. If they are equal, we return
PREEMPT_WAKEUP_PICK.


> + * Preempt the current task with a newly woken task if needed.
> */
> static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_flags)
> {
> @@ -10137,7 +10202,6 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f
> struct task_struct *donor = rq->donor;
> struct sched_entity *nse, *se = &donor->se, *pse = &p->se;
> struct cfs_rq *cfs_rq = &rq->cfs;
> - int cse_is_idle, pse_is_idle;
>
> /*
> * XXX Getting preempted by higher class, try and find idle CPU?
> @@ -10174,22 +10238,14 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f
> if (!sched_feat(WAKEUP_PREEMPTION))
> return;
>
> - WARN_ON_ONCE(!pse);
> -
> - cse_is_idle = se_is_idle(se);
> - pse_is_idle = se_is_idle(pse);
> + preempt_action = wakeup_preempt_sched_idle(se, pse);
>
> - nse = se;
> - /*
> - * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> - * in the inverse case).
> - */
> - if (cse_is_idle && !pse_is_idle)
> + if (preempt_action == PREEMPT_WAKEUP_RESCHED)
> goto preempt;
>
> update_curr_fair(rq);
>
> - if (cse_is_idle != pse_is_idle)
> + if (preempt_action == PREEMPT_WAKEUP_NONE)
> goto update;
>
> /*
> --
> 2.53.0
>

This only changes where we look, not what we do
with the results. AFAICT. I added my review notes too. They are not
essential but I still did wanted to add them IDK why tho.

Reviewed-by: Kayra Cizmeci <kayracizmeci@xxxxxxxxx>

Thanks,

Kayra