Re: [PATCH v2] sched/eevdf: Fix sched idle task group preemption

From: Peter Zijlstra

Date: Wed Oct 21 2026 - 09:17:44 EST


On Mon, Oct 19, 2026 at 08:26:22PM +0200, Vincent Guittot wrote:
> Even with flat hierarchy which puts all runnable tasks in the same cfs rq,
> we need to parse the hierarchy to check for sched_idle task group.

I F'ing hate cgroups :-(


> +static void
> +find_matching_se(struct sched_entity **se, struct sched_entity **pse)
> +{
> + int se_depth, pse_depth;
> +
> + /*
> + * preemption test can be made between sibling entities who are in the
> + * same cfs_rq i.e who have a common parent. Walk up the hierarchy of
> + * both tasks until we find their ancestors who are siblings of common
> + * parent.
> + */
> +
> + /* First walk up until both entities are at same depth */
> + se_depth = (*se)->depth;
> + pse_depth = (*pse)->depth;
> +
> + while (se_depth > pse_depth) {
> + se_depth--;
> + *se = parent_entity(*se);
> + }
> +
> + while (pse_depth > se_depth) {
> + pse_depth--;
> + *pse = parent_entity(*pse);
> + }
> +
> + while (!is_same_group(*se, *pse)) {
> + *se = parent_entity(*se);
> + *pse = parent_entity(*pse);
> + }
> +}
> +
> static int tg_is_idle(struct task_group *tg)
> {
> return tg->idle > 0;
> @@ -476,6 +508,11 @@ static inline struct sched_entity *parent_entity(struct sched_entity *se)
> return NULL;
> }
>
> +static inline void
> +find_matching_se(struct sched_entity **se, struct sched_entity **pse)
> +{
> +}
> +
> static inline int tg_is_idle(struct task_group *tg)
> {
> return 0;
> @@ -10129,7 +10166,35 @@ preempt_sync(struct rq *rq, int wake_flags,
> }
>
> /*
> - * Preempt the current task with a newly woken task if needed:
> + * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> + * in the inverse case).
> + */
> +static inline enum preempt_wakeup_action
> +wakeup_preempt_sched_idle(struct sched_entity *cse, struct sched_entity *pse)
> +{
> + int cse_is_idle, pse_is_idle;
> +
> + find_matching_se(&cse, &pse);
> + WARN_ON_ONCE(!pse);
> +
> + cse_is_idle = se_is_idle(cse);
> + pse_is_idle = se_is_idle(pse);
> +
> + /*
> + * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> + * in the inverse case).
> + */
> + if (cse_is_idle && !pse_is_idle)
> + return PREEMPT_WAKEUP_RESCHED;
> +
> + if (cse_is_idle != pse_is_idle)
> + return PREEMPT_WAKEUP_NONE;
> +
> + return PREEMPT_WAKEUP_PICK;
> +}
> +
> +/*
> + * Preempt the current task with a newly woken task if needed.
> */
> static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_flags)
> {
> @@ -10137,7 +10202,6 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f
> struct task_struct *donor = rq->donor;
> struct sched_entity *nse, *se = &donor->se, *pse = &p->se;
> struct cfs_rq *cfs_rq = &rq->cfs;
> - int cse_is_idle, pse_is_idle;
>
> /*
> * XXX Getting preempted by higher class, try and find idle CPU?
> @@ -10174,22 +10238,14 @@ static void wakeup_preempt_fair(struct rq *rq, struct task_struct *p, int wake_f
> if (!sched_feat(WAKEUP_PREEMPTION))
> return;
>
> - WARN_ON_ONCE(!pse);
> -
> - cse_is_idle = se_is_idle(se);
> - pse_is_idle = se_is_idle(pse);
> + preempt_action = wakeup_preempt_sched_idle(se, pse);
>
> - nse = se;
> - /*
> - * Preempt an idle entity in favor of a non-idle entity (and don't preempt
> - * in the inverse case).
> - */
> - if (cse_is_idle && !pse_is_idle)
> + if (preempt_action == PREEMPT_WAKEUP_RESCHED)
> goto preempt;
>
> update_curr_fair(rq);
>
> - if (cse_is_idle != pse_is_idle)
> + if (preempt_action == PREEMPT_WAKEUP_NONE)
> goto update;
>
> /*

What is the actual semantics of cpu.idle nonsense? Why do we care about
this common ancestor?

Can't we do any of:

- propagate cfs_rq->idle to all child groups in sched_group_set_idle(); or

- have se_is_idle() walk up and report true if any of the ancestors is
idle?

I despise this find_matching_se() thing and was so very glad to have
deleted it.