Re: [PATCH v10 4/8] block: Add bio_reset()
From: Jens Axboe
Date: Fri Sep 07 2012 - 17:55:59 EST
On 2012-09-07 14:58, Kent Overstreet wrote:
> On Thu, Sep 06, 2012 at 07:34:18PM -0600, Jens Axboe wrote:
>> On 2012-09-06 16:34, Kent Overstreet wrote:
>>> Reusing bios is something that's been highly frowned upon in the past,
>>> but driver code keeps doing it anyways. If it's going to happen anyways,
>>> we should provide a generic method.
>>>
>>> This'll help with getting rid of bi_destructor - drivers/block/pktcdvd.c
>>> was open coding it, by doing a bio_init() and resetting bi_destructor.
>>>
>>> This required reordering struct bio, but the block layer is not yet
>>> nearly fast enough for any cacheline effects to matter here.
>>
>> That's an odd and misplaced comment. Was just doing testing today at 5M
>> IOPS, and even years back we've had cache effects for O_DIRECT in higher
>> speed setups.
>
> Ah, I wasn't aware that you were pushing that many iops through the
> block layer - most I've tested myself was around 1M. It wouldn't
> surprise me if cache effects in struct bio mattered around 5M...
5M is nothing, just did 13.5M :-)
But we can reshuffle for now. As mentioned, we're way overdue for a
decent look at cache profiling in any case.
>> That said, we haven't done cache analysis in a long time. So moving
>> members around isn't necessarily a huge deal.
>
> Ok, good to know. I've got another patch coming later that reorders
> struct bio a bit more, for immutable bvecs (bi_sector, bi_size, bi_idx
> go into a struct bvec_iter together).
OK
>> Lastly, this isn't a great commit message for other reasons. Anyone can
>> see that it moves members around. It'd be a lot better to explain _why_
>> it is reordering the struct.
>
> Yeah, I suppose so. Will keep that in mind for the next patch.
Thanks.
>> BTW, I looked over the rest of the patches, and it looks OK to me.
>
> Resent them. Thanks!
Got it.
--
Jens Axboe
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